2007-06-01 21:34:27 +00:00
|
|
|
//
|
|
|
|
|
// C++ Implementation: sdlplayer
|
|
|
|
|
//
|
|
|
|
|
// Description:
|
|
|
|
|
//
|
|
|
|
|
//
|
|
|
|
|
// Author: FThauer FHammer <webmaster@pokerth.net>, (C) 2007
|
|
|
|
|
//
|
|
|
|
|
// Copyright: See COPYING file that comes with this distribution
|
|
|
|
|
//
|
|
|
|
|
//
|
|
|
|
|
#include "sdlplayer.h"
|
|
|
|
|
|
2007-09-03 19:17:45 +00:00
|
|
|
#if (defined _WIN32) || (defined __APPLE__)
|
|
|
|
|
#include <SDL.h>
|
|
|
|
|
#else
|
|
|
|
|
#include <SDL/SDL.h>
|
|
|
|
|
#endif
|
2007-06-02 15:53:19 +00:00
|
|
|
|
2007-06-01 21:34:27 +00:00
|
|
|
using namespace std;
|
|
|
|
|
|
2007-06-13 09:27:28 +00:00
|
|
|
SDLPlayer::SDLPlayer(ConfigFile *c)
|
|
|
|
|
: soundData(NULL), currentChannel(0) , audioEnabled(0), myConfig(c)
|
2007-06-01 21:34:27 +00:00
|
|
|
{
|
2007-06-16 09:48:23 +00:00
|
|
|
SDL_Init(SDL_INIT_AUDIO);
|
2007-06-01 21:34:27 +00:00
|
|
|
initAudio();
|
2007-08-29 21:10:33 +00:00
|
|
|
|
2007-09-08 22:01:30 +00:00
|
|
|
myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str());
|
2007-06-01 21:34:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SDLPlayer::~SDLPlayer()
|
|
|
|
|
{
|
2007-06-03 10:03:54 +00:00
|
|
|
closeAudio();
|
2007-06-16 09:48:23 +00:00
|
|
|
SDL_Quit();
|
2007-06-01 21:34:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void SDLPlayer::initAudio() {
|
|
|
|
|
|
2007-06-16 10:13:28 +00:00
|
|
|
if (!audioEnabled && myConfig->readConfigInt("PlaySoundEffects"))
|
2007-06-16 09:48:23 +00:00
|
|
|
{
|
2007-09-01 14:04:41 +00:00
|
|
|
int audio_rate = 44100;
|
|
|
|
|
Uint16 audio_format = AUDIO_S16; /* 16-bit stereo */
|
|
|
|
|
int audio_channels = 2;
|
|
|
|
|
int audio_buffers = 4096;
|
2007-06-16 09:48:23 +00:00
|
|
|
sound = NULL;
|
2007-06-01 21:34:27 +00:00
|
|
|
|
2007-06-16 09:48:23 +00:00
|
|
|
if(Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers) == 0) {
|
|
|
|
|
Mix_QuerySpec(&audio_rate, &audio_format, &audio_channels);
|
|
|
|
|
audioEnabled = 1;
|
|
|
|
|
}
|
2007-06-04 23:34:49 +00:00
|
|
|
}
|
2007-06-01 21:34:27 +00:00
|
|
|
}
|
|
|
|
|
|
2007-06-12 23:13:18 +00:00
|
|
|
void SDLPlayer::playSound(string audioString, int playerID) {
|
2007-06-01 22:49:37 +00:00
|
|
|
|
2007-06-16 10:13:28 +00:00
|
|
|
if(audioEnabled && myConfig->readConfigInt("PlaySoundEffects")) {
|
2007-06-12 23:13:18 +00:00
|
|
|
|
2007-09-08 22:01:30 +00:00
|
|
|
QFile myFile(myAppDataPath + "sounds/default/" + QString::fromStdString(audioString)+".wav");
|
2007-06-04 23:34:49 +00:00
|
|
|
|
|
|
|
|
if(myFile.open(QIODevice::ReadOnly)) {
|
|
|
|
|
|
2007-06-12 23:13:18 +00:00
|
|
|
//set 3d position for player
|
|
|
|
|
int position = 0;
|
|
|
|
|
int distance = 0;
|
|
|
|
|
|
|
|
|
|
switch (playerID) {
|
|
|
|
|
|
2007-06-16 22:08:52 +00:00
|
|
|
case 0: { position = 180; distance = 10; }
|
2007-06-12 23:13:18 +00:00
|
|
|
break;
|
2007-06-22 07:57:28 +00:00
|
|
|
case 1: { position = 281; distance = 50; }
|
2007-06-12 23:13:18 +00:00
|
|
|
break;
|
2007-06-22 07:57:28 +00:00
|
|
|
case 2: { position = 315; distance = 120; }
|
2007-06-12 23:13:18 +00:00
|
|
|
break;
|
2007-06-22 07:57:28 +00:00
|
|
|
case 3: { position = 338; distance = 160; }
|
2007-06-12 23:13:18 +00:00
|
|
|
break;
|
2007-06-22 07:57:28 +00:00
|
|
|
case 4: { position = 23; distance = 160; }
|
2007-06-12 23:13:18 +00:00
|
|
|
break;
|
2007-06-22 07:57:28 +00:00
|
|
|
case 5: { position = 45; distance = 120; }
|
2007-06-12 23:13:18 +00:00
|
|
|
break;
|
2007-06-22 07:57:28 +00:00
|
|
|
case 6: { position = 79; distance = 50; }
|
2007-06-12 23:13:18 +00:00
|
|
|
break;
|
|
|
|
|
default: { position = 0; distance = 0; }
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
2007-06-04 23:34:49 +00:00
|
|
|
audioDone();
|
|
|
|
|
|
|
|
|
|
QDataStream in(&myFile);
|
|
|
|
|
soundData = new Uint8[(int)myFile.size()];
|
|
|
|
|
in.readRawData( (char*)soundData, (int)myFile.size() );
|
|
|
|
|
|
|
|
|
|
sound = Mix_QuickLoad_WAV(soundData);
|
|
|
|
|
|
2007-06-13 09:27:28 +00:00
|
|
|
|
|
|
|
|
// set channel 0 to settings volume
|
|
|
|
|
Mix_Volume(0,myConfig->readConfigInt("SoundVolume")*10);
|
|
|
|
|
|
|
|
|
|
// set 3d effect
|
2007-06-12 23:13:18 +00:00
|
|
|
if(!Mix_SetPosition(0, position, distance)) {
|
|
|
|
|
printf("Mix_SetPosition: %s\n", Mix_GetError());
|
|
|
|
|
// no position effect, is it ok?
|
|
|
|
|
}
|
2007-06-04 23:34:49 +00:00
|
|
|
currentChannel = Mix_PlayChannel(-1, sound,0);
|
|
|
|
|
}
|
|
|
|
|
// else cout << "could not load " << audioString << ".wav" << endl;
|
|
|
|
|
|
|
|
|
|
//test
|
|
|
|
|
// audioDone();
|
|
|
|
|
// sound = Mix_LoadWAV( QString(QString::fromStdString(audioString)+QString(".wav")).toStdString().c_str() );
|
|
|
|
|
// currentChannel = Mix_PlayChannel(-1, sound,0);
|
|
|
|
|
|
2007-06-03 10:03:54 +00:00
|
|
|
}
|
2007-06-01 21:34:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void SDLPlayer::audioDone() {
|
|
|
|
|
|
2007-06-04 23:34:49 +00:00
|
|
|
if(audioEnabled) {
|
|
|
|
|
Mix_HaltChannel(currentChannel);
|
|
|
|
|
Mix_FreeChunk(sound);
|
|
|
|
|
sound = NULL;
|
|
|
|
|
delete[] soundData;
|
|
|
|
|
soundData = NULL;
|
|
|
|
|
}
|
2007-06-01 21:34:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void SDLPlayer::closeAudio() {
|
2007-06-04 23:34:49 +00:00
|
|
|
|
|
|
|
|
if(audioEnabled) {
|
|
|
|
|
audioDone();
|
|
|
|
|
Mix_CloseAudio();
|
2007-06-16 09:58:27 +00:00
|
|
|
audioEnabled = false;
|
2007-06-04 23:34:49 +00:00
|
|
|
}
|
2007-06-01 21:34:27 +00:00
|
|
|
}
|