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/***************************************************************************
* Copyright (C) 2006 by Felix Hammer *
* f.hammer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "gametablestylereader.h"
#include <iostream>
#include <sstream>
#include <cstdlib>
#include <fstream>
using namespace std ;
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GameTableStyleReader :: GameTableStyleReader ( ConfigFile * c , gameTableImpl * w ) : myConfig ( c ), myW ( w ), fallBack ( 0 )
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{
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//set fonts and font sizes
#ifdef _WIN32
font1String = "font-family: \" Arial \" ;" ;
font2String = "font-family: \" Nimbus Sans L \" ;" ;
cashFontSize = "11" ;
setLabelFontSize = "11" ;
playerNameLabelFontSize = "11" ;
smallBoardFontSize = "13" ;
bigBoardFontSize = "18" ;
humanPlayerButtonFontSize = "13" ;
betValueFontSize = "11" ;
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tabBarPaddingTop = "2" ;
tabBarPaddingSide = "10" ;
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#else
#ifdef __APPLE__
font1String = "font-family: \" Lucida Grande \" ;" ;
font2String = "font-family: \" Lucida Grande \" ;" ;
tabBarPaddingTop = "1" ;
tabBarPaddingSide = "9" ;
#else
font1String = "font-family: \" Nimbus Sans L \" ;" ;
font2String = "font-family: \" Bitstream Vera Sans \" ;" ;
tabBarPaddingTop = "0" ;
tabBarPaddingSide = "9" ;
#endif
textBrowserFontsize = "10" ;
cashFontSize = "10" ;
setLabelFontSize = "10" ;
playerNameLabelFontSize = "11" ;
smallBoardFontSize = "13" ;
bigBoardFontSize = "17" ;
humanPlayerButtonFontSize = "12" ;
betValueFontSize = "10" ;
#endif
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}
GameTableStyleReader ::~ GameTableStyleReader ()
{
}
void GameTableStyleReader :: readStyleFile ( QString file ) {
string tinyFileName ;
//if style file failed --> default style fallback
if ( QFile ( file ). exists ()) {
currentFileName = QFile ( file ). fileName ();
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tinyFileName = currentFileName . toUtf8 (). constData ();
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}
else {
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currentFileName = QFile ( QString :: fromUtf8 ( myConfig -> readConfigString ( "AppDataDir" ). c_str ()) + "gfx/gui/table/default/defaulttablestyle.xml" ). fileName ();
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tinyFileName = currentFileName . toUtf8 (). constData ();
fallBack = 1 ;
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}
QFileInfo info ( currentFileName );
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currentDir = info . absolutePath () + "/" ;
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//start reading the file and fill vars
string tempString1 ( "" );
TiXmlDocument doc ( tinyFileName );
if ( doc . LoadFile ()) {
TiXmlHandle docHandle ( & doc );
TiXmlElement * itemsList = docHandle . FirstChild ( "PokerTH" ). FirstChild ( "TableStyle" ). FirstChild (). ToElement ();
for ( ; itemsList ; itemsList = itemsList -> NextSiblingElement ()) {
const char * tmpStr1 = itemsList -> Attribute ( "value" );
if ( tmpStr1 ) {
tempString1 = tmpStr1 ;
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// INFOS
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if ( itemsList -> ValueStr () == "StyleDescription" ) { StyleDescription = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "StyleMaintainerEMail" ) { StyleMaintainerEMail = QString :: fromUtf8 ( tempString1 . c_str ()); }
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// WINDOWS SETTINGS
else if ( itemsList -> ValueStr () == "IfFixedWindowSize" ) { IfFixedWindowSize = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "FixedWindowWidth" ) { FixedWindowWidth = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "FixedWindowHeight" ) { FixedWindowHeight = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "MinimumWindowWidth" ) { MinimumWindowWidth = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "MinimumWindowHeight" ) { MinimumWindowHeight = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "MaximumWindowWidth" ) { MaximumWindowWidth = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "MaximumWindowHeight" ) { MaximumWindowHeight = QString :: fromUtf8 ( tempString1 . c_str ()); }
// PICS
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else if ( itemsList -> ValueStr () == "Preview" ) { Preview = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ActionAllIn" ) { ActionAllIn = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ActionRaise" ) { ActionRaise = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ActionBet" ) { ActionBet = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ActionCall" ) { ActionCall = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ActionCheck" ) { ActionCheck = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ActionFold" ) { ActionFold = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ActionWinner" ) { ActionWinner = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BigBlindPuck" ) { BigBlindPuck = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "SmallBlindPuck" ) { SmallBlindPuck = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "DealerPuck" ) { DealerPuck = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "DefaultAvatar" ) { DefaultAvatar = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "CardHolderFlop" ) { CardHolderFlop = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "CardHolderTurn" ) { CardHolderTurn = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "CardHolderRiver" ) { CardHolderRiver = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "FoldButtonDefault" ) { FoldButtonDefault = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "FoldButtonHover" ) { FoldButtonHover = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "FoldButtonChecked" ) { FoldButtonChecked = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "FoldButtonCheckedHover" ) { FoldButtonCheckedHover = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "CheckCallButtonDefault" ) { CheckCallButtonDefault = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "CheckCallButtonHover" ) { CheckCallButtonHover = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "CheckCallButtonChecked" ) { CheckCallButtonChecked = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "CheckCallButtonCheckedHover" ) { CheckCallButtonCheckedHover = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BetRaiseButtonDefault" ) { BetRaiseButtonDefault = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BetRaiseButtonHover" ) { BetRaiseButtonHover = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BetRaiseButtonChecked" ) { BetRaiseButtonChecked = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BetRaiseButtonCheckedHover" ) { BetRaiseButtonCheckedHover = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "AllInButtonDefault" ) { AllInButtonDefault = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "AllInButtonHover" ) { AllInButtonHover = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "AllInButtonChecked" ) { AllInButtonChecked = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "AllInButtonCheckedHover" ) { AllInButtonCheckedHover = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
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else if ( itemsList -> ValueStr () == "RadioButtonPressed" ) { RadioButtonPressed = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "RadioButtonChecked" ) { RadioButtonChecked = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "RadioButtonCheckedHover" ) { RadioButtonCheckedHover = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "RadioButtonUnchecked" ) { RadioButtonUnchecked = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "RadioButtonUncheckedHover" ) { RadioButtonUncheckedHover = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
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else if ( itemsList -> ValueStr () == "PlayerTopSeatInactive" ) { PlayerTopSeatInactive = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "PlayerTopSeatActive" ) { PlayerTopSeatActive = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "PlayerBottomSeatInactive" ) { PlayerBottomSeatInactive = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "PlayerBottomSeatActive" ) { PlayerBottomSeatActive = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
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else if ( itemsList -> ValueStr () == "Table" ) { Table = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "HandRanking" ) { HandRanking = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ToolBoxBackground" ) { ToolBoxBackground = currentDir + QString :: fromUtf8 ( tempString1 . c_str ()); }
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// COLORS
else if ( itemsList -> ValueStr () == "FKeyIndicatorColor" ) { FKeyIndicatorColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ChanceLabelPossibleColor" ) { ChanceLabelPossibleColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ChanceLabelImpossibleColor" ) { ChanceLabelImpossibleColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ChatTextNickNotifyColor" ) { ChatTextNickNotifyColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
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else if ( itemsList -> ValueStr () == "ChatLogTextColor" ) { ChatLogTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ChatLogBgColor" ) { ChatLogBgColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ChatLogScrollBarBorderColor" ) { ChatLogScrollBarBorderColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ChatLogScrollBarBgColor" ) { ChatLogScrollBarBgColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ChatLogScrollBarHandleBorderColor" ) { ChatLogScrollBarHandleBorderColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ChatLogScrollBarHandleBgColor" ) { ChatLogScrollBarHandleBgColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ChatLogScrollBarArrowBorderColor" ) { ChatLogScrollBarArrowBorderColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "ChatLogScrollBarArrowBgColor" ) { ChatLogScrollBarArrowBgColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
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else if ( itemsList -> ValueStr () == "LogWinnerMainPotColor" ) { LogWinnerMainPotColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "LogWinnerSidePotColor" ) { LogWinnerSidePotColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "LogPlayerSitsOutColor" ) { LogPlayerSitsOutColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "LogNewGameAdminColor" ) { LogNewGameAdminColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
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else if ( itemsList -> ValueStr () == "TabWidgetBorderColor" ) { TabWidgetBorderColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "TabWidgetBgColor" ) { TabWidgetBgColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "TabWidgetTextColor" ) { TabWidgetTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "MenuBgColor" ) { MenuBgColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "MenuTextColor" ) { MenuTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BreakLobbyButtonBgColor" ) { BreakLobbyButtonBgColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BreakLobbyButtonTextColor" ) { BreakLobbyButtonTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BreakLobbyButtonBgDisabledColor" ) { BreakLobbyButtonBgDisabledColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BreakLobbyButtonTextDisabledColor" ) { BreakLobbyButtonTextDisabledColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BreakLobbyButtonBgBlinkColor" ) { BreakLobbyButtonBgBlinkColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BreakLobbyButtonTextBlinkColor" ) { BreakLobbyButtonTextBlinkColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "PlayerCashTextColor" ) { PlayerCashTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "PlayerBetTextColor" ) { PlayerBetTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "PlayerNickTextColor" ) { PlayerNickTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BoardBigTextColor" ) { BoardBigTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BoardSmallTextColor" ) { BoardSmallTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "SpeedTextColor" ) { SpeedTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "VoteButtonBgColor" ) { VoteButtonBgColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "VoteButtonTextColor" ) { VoteButtonTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BetInputTextColor" ) { BetInputTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BetInputBgColor" ) { BetInputBgColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BetInputDisabledTextColor" ) { BetInputDisabledTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BetInputDisabledBgColor" ) { BetInputDisabledBgColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "FoldButtonTextColor" ) { FoldButtonTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "FoldButtonCheckableTextColor" ) { FoldButtonCheckableTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "CheckCallButtonTextColor" ) { CheckCallButtonTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "CheckCallButtonCheckableTextColor" ) { CheckCallButtonCheckableTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BetRaiseButtonTextColor" ) { BetRaiseButtonTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BetRaiseButtonCheckableTextColor" ) { BetRaiseButtonCheckableTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "AllInButtonTextColor" ) { AllInButtonTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "AllInButtonCheckableTextColor" ) { AllInButtonCheckableTextColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
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else if ( itemsList -> ValueStr () == "BetSpeedSliderGrooveBgColor" ) { BetSpeedSliderGrooveBgColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BetSpeedSliderGrooveBorderColor" ) { BetSpeedSliderGrooveBorderColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BetSpeedSliderHandleBgColor" ) { BetSpeedSliderHandleBgColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
else if ( itemsList -> ValueStr () == "BetSpeedSliderHandleBorderColor" ) { BetSpeedSliderHandleBorderColor = QString :: fromUtf8 ( tempString1 . c_str ()); }
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// SIZES
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else if ( itemsList -> ValueStr () == "ChatLogTextSize" ) { ChatLogTextSize = QString :: fromUtf8 ( tempString1 . c_str ()); }
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// std::cout << "ÖLP" << itemsList->ValueStr() <<"§4s"<< itemsList->ValueStr()<<"§89"<< endl;
}
}
wrongItems . clear ();
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// INFOS
if ( StyleDescription == "" ) { wrongItems << "StyleDescription" ; }
// WINDOWS SETTINGS
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if ( IfFixedWindowSize == "" ) { wrongItems << "IfFixedWindowSize" ; }
if ( FixedWindowWidth == "" ) { wrongItems << "FixedWindowWidth" ; }
if ( FixedWindowHeight == "" ) { wrongItems << "FixedWindowHeight" ; }
if ( MinimumWindowWidth == "" ) { wrongItems << "MinimumWindowWidth" ; }
if ( MinimumWindowHeight == "" ) { wrongItems << "MinimumWindowHeight" ; }
if ( MaximumWindowWidth == "" ) { wrongItems << "MaximumWindowWidth" ; }
if ( MaximumWindowHeight == "" ) { wrongItems << "MaximumWindowHeight" ; }
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// PICS
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if ( ActionAllIn == "" ) { wrongItems << "ActionAllIn" ; }
if ( ActionRaise == "" ) { wrongItems << "ActionRaise" ; }
if ( ActionBet == "" ) { wrongItems << "ActionBet" ; }
if ( ActionCall == "" ) { wrongItems << "ActionCall" ; }
if ( ActionCheck == "" ) { wrongItems << "ActionCheck" ; }
if ( ActionFold == "" ) { wrongItems << "ActionFold" ; }
if ( ActionWinner == "" ) { wrongItems << "ActionWinner" ; }
if ( BigBlindPuck == "" ) { wrongItems << "BigBlindPuck" ; }
if ( SmallBlindPuck == "" ) { wrongItems << "SmallBlindPuck" ; }
if ( DealerPuck == "" ) { wrongItems << "DealerPuck" ; }
if ( DefaultAvatar == "" ) { wrongItems << "DefaultAvatar" ; }
if ( CardHolderFlop == "" ) { wrongItems << "CardHolderFlop" ; }
if ( CardHolderTurn == "" ) { wrongItems << "CardHolderTurn" ; }
if ( CardHolderRiver == "" ) { wrongItems << "CardHolderRiver" ; }
if ( FoldButtonDefault == "" ) { wrongItems << "FoldButtonDefault" ; }
if ( FoldButtonHover == "" ) { wrongItems << "FoldButtonHover" ; }
if ( FoldButtonChecked == "" ) { wrongItems << "FoldButtonChecked" ; }
if ( FoldButtonCheckedHover == "" ) { wrongItems << "FoldButtonCheckedHover" ; }
if ( CheckCallButtonDefault == "" ) { wrongItems << "CheckCallButtonDefault" ; }
if ( CheckCallButtonHover == "" ) { wrongItems << "CheckCallButtonHover" ; }
if ( CheckCallButtonChecked == "" ) { wrongItems << "CheckCallButtonChecked" ; }
if ( CheckCallButtonCheckedHover == "" ) { wrongItems << "CheckCallButtonCheckedHover" ; }
if ( BetRaiseButtonDefault == "" ) { wrongItems << "BetRaiseButtonDefault" ; }
if ( BetRaiseButtonHover == "" ) { wrongItems << "BetRaiseButtonHover" ; }
if ( BetRaiseButtonChecked == "" ) { wrongItems << "BetRaiseButtonChecked" ; }
if ( BetRaiseButtonCheckedHover == "" ) { wrongItems << "BetRaiseButtonCheckedHover" ; }
if ( AllInButtonDefault == "" ) { wrongItems << "AllInButtonDefault" ; }
if ( AllInButtonHover == "" ) { wrongItems << "AllInButtonHover" ; }
if ( AllInButtonChecked == "" ) { wrongItems << "AllInButtonChecked" ; }
if ( AllInButtonCheckedHover == "" ) { wrongItems << "AllInButtonCheckedHover" ; }
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if ( RadioButtonPressed == "" ) { wrongItems << "RadioButtonPressed" ; }
if ( RadioButtonChecked == "" ) { wrongItems << "RadioButtonChecked" ; }
if ( RadioButtonCheckedHover == "" ) { wrongItems << "RadioButtonCheckedHover" ; }
if ( RadioButtonUnchecked == "" ) { wrongItems << "RadioButtonUnchecked" ; }
if ( RadioButtonUncheckedHover == "" ) { wrongItems << "RadioButtonUncheckedHover" ; }
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if ( PlayerTopSeatActive == "" ) { wrongItems << "PlayerTopSeatActive" ; }
if ( PlayerTopSeatInactive == "" ) { wrongItems << "PlayerTopSeatInactive" ; }
if ( PlayerBottomSeatActive == "" ) { wrongItems << "PlayerBottomSeatActive" ; }
if ( PlayerBottomSeatInactive == "" ) { wrongItems << "PlayerBottomSeatInactive" ; }
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if ( Table == "" ) { wrongItems << "Table" ; }
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if ( HandRanking == "" ) { wrongItems << "HandRanking" ; }
if ( ToolBoxBackground == "" ) { wrongItems << "ToolBoxBackground" ; }
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// COLORS
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if ( FKeyIndicatorColor == "" ) { wrongItems << "FKeyIndicatorColor" ; }
if ( ChanceLabelPossibleColor == "" ) { wrongItems << "ChanceLabelPossibleColor" ; }
if ( ChanceLabelImpossibleColor == "" ) { wrongItems << "ChanceLabelImpossibleColor" ; }
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if ( ChatLogTextColor == "" ) { wrongItems << "ChatLogTextColor" ; }
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if ( ChatTextNickNotifyColor == "" ) { wrongItems << "ChatTextNickNotifyColor" ; }
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if ( ChatLogBgColor == "" ) { wrongItems << "ChatLogBgColor" ; }
if ( ChatLogScrollBarBorderColor == "" ) { wrongItems << "ChatLogScrollBarBorderColor" ; }
if ( ChatLogScrollBarBgColor == "" ) { wrongItems << "ChatLogScrollBarBgColor" ; }
if ( ChatLogScrollBarHandleBorderColor == "" ) { wrongItems << "ChatLogScrollBarHandleBorderColor" ; }
if ( ChatLogScrollBarHandleBgColor == "" ) { wrongItems << "ChatLogScrollBarHandleBgColor" ; }
if ( ChatLogScrollBarArrowBorderColor == "" ) { wrongItems << "ChatLogScrollBarArrowBorderColor" ; }
if ( ChatLogScrollBarArrowBgColor == "" ) { wrongItems << "ChatLogScrollBarArrowBgColor" ; }
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if ( LogWinnerMainPotColor == "" ) { wrongItems << "LogWinnerMainPotColor" ; }
if ( LogWinnerSidePotColor == "" ) { wrongItems << "LogWinnerSidePotColor" ; }
if ( LogPlayerSitsOutColor == "" ) { wrongItems << "LogPlayerSitsOutColor" ; }
if ( LogNewGameAdminColor == "" ) { wrongItems << "LogNewGameAdminColor" ; }
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if ( TabWidgetBorderColor == "" ) { wrongItems << "TabWidgetBorderColor" ; }
if ( TabWidgetBgColor == "" ) { wrongItems << "TabWidgetBgColor" ; }
if ( TabWidgetTextColor == "" ) { wrongItems << "TabWidgetTextColor" ; }
if ( MenuBgColor == "" ) { wrongItems << "MenuBgColor" ; }
if ( MenuTextColor == "" ) { wrongItems << "MenuTextColor" ; }
if ( BreakLobbyButtonBgColor == "" ) { wrongItems << "BreakLobbyButtonBgColor" ; }
if ( BreakLobbyButtonTextColor == "" ) { wrongItems << "BreakLobbyButtonTextColor" ; }
if ( BreakLobbyButtonBgDisabledColor == "" ) { wrongItems << "BreakLobbyButtonBgDisabledColor" ; }
if ( BreakLobbyButtonTextDisabledColor == "" ) { wrongItems << "BreakLobbyButtonTextDisabledColor" ; }
if ( BreakLobbyButtonBgBlinkColor == "" ) { wrongItems << "BreakLobbyButtonBgBlinkColor" ; }
if ( BreakLobbyButtonTextBlinkColor == "" ) { wrongItems << "BreakLobbyButtonTextBlinkColor" ; }
if ( PlayerCashTextColor == "" ) { wrongItems << "PlayerCashTextColor" ; }
if ( PlayerBetTextColor == "" ) { wrongItems << "PlayerBetTextColor" ; }
if ( PlayerNickTextColor == "" ) { wrongItems << "PlayerNickTextColor" ; }
if ( BoardBigTextColor == "" ) { wrongItems << "BoardBigTextColor" ; }
if ( BoardSmallTextColor == "" ) { wrongItems << "BoardSmallTextColor" ; }
if ( SpeedTextColor == "" ) { wrongItems << "SpeedTextColor" ; }
if ( VoteButtonBgColor == "" ) { wrongItems << "VoteButtonBgColor" ; }
if ( VoteButtonTextColor == "" ) { wrongItems << "VoteButtonTextColor" ; }
if ( BetInputTextColor == "" ) { wrongItems << "BetInputTextColor" ; }
if ( BetInputBgColor == "" ) { wrongItems << "BetInputBgColor" ; }
if ( BetInputDisabledTextColor == "" ) { wrongItems << "BetInputDisabledTextColor" ; }
if ( BetInputDisabledBgColor == "" ) { wrongItems << "BetInputDisabledBgColor" ; }
if ( FoldButtonTextColor == "" ) { wrongItems << "FoldButtonTextColor" ; }
if ( FoldButtonCheckableTextColor == "" ) { wrongItems << "FoldButtonCheckableTextColor" ; }
if ( CheckCallButtonTextColor == "" ) { wrongItems << "CheckCallButtonTextColor" ; }
if ( CheckCallButtonCheckableTextColor == "" ) { wrongItems << "CheckCallButtonCheckableTextColor" ; }
if ( BetRaiseButtonTextColor == "" ) { wrongItems << "BetRaiseButtonTextColor" ; }
if ( BetRaiseButtonCheckableTextColor == "" ) { wrongItems << "BetRaiseButtonCheckableTextColor" ; }
if ( AllInButtonTextColor == "" ) { wrongItems << "AllInButtonTextColor" ; }
if ( AllInButtonCheckableTextColor == "" ) { wrongItems << "AllInButtonCheckableTextColor" ; }
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if ( BetSpeedSliderGrooveBgColor == "" ) { wrongItems << "BetSpeedSliderGrooveBgColor" ; }
if ( BetSpeedSliderGrooveBorderColor == "" ) { wrongItems << "BetSpeedSliderGrooveBorderColor" ; }
if ( BetSpeedSliderHandleBgColor == "" ) { wrongItems << "BetSpeedSliderHandleBgColor" ; }
if ( BetSpeedSliderHandleBorderColor == "" ) { wrongItems << "BetSpeedSliderHandleBorderColor" ; }
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// SIZE
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if ( ChatLogTextSize == "" ) { wrongItems << "ChatLogTextSize" ; }
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//if one or more items are wrong or left show detailed error message
if ( ! wrongItems . isEmpty () && myW != 0 ) showErrorMessage ( StyleDescription , wrongItems , StyleMaintainerEMail );
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}
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else { qDebug () << "could not load game table style file: " << tinyFileName . c_str (); }
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}
void GameTableStyleReader :: showErrorMessage ( QString style , QStringList failedItems , QString email )
{
QString items = failedItems . join ( ", " );
QMessageBox :: warning ( myW , tr ( "Game Table Style Error" ),
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tr ( "Selected game table style \" %1 \" seems to be incomplete or defective. \n The value(s) of \" %2 \" is/are wrong or left. \n\n Please contact the game table style builder %3." ). arg ( style ). arg ( items ). arg ( email ),
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QMessageBox :: Ok );
}
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void GameTableStyleReader :: setTableBackground ( gameTableImpl * gt )
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{
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gt -> setStyleSheet ( "QMainWindow { background-image: url(" + Table + "); background-position: bottom center; background-origin: content; background-repeat: no-repeat;}" );
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}
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void GameTableStyleReader :: setChatLogStyle ( QTextBrowser * tb )
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{
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tb -> setStyleSheet ( "QTextBrowser { " + font1String + " font-size: " + ChatLogTextSize + "px; color: #" + ChatLogTextColor + "; background-color: #" + ChatLogBgColor + "; border:none; } QScrollBar:vertical { border: 1px solid #" + ChatLogScrollBarBorderColor + "; background: #" + ChatLogScrollBarBgColor + "; width: 15px; margin: 17px -1px 17px 0px; } QScrollBar::handle:vertical { border-radius: 1px; border: 1px solid #" + ChatLogScrollBarHandleBorderColor + "; background: #" + ChatLogScrollBarHandleBgColor + "; min-height: 20px; } QScrollBar::add-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 1px; border-top-left-radius: 1px; border: 1px solid #" + ChatLogScrollBarHandleBorderColor + "; background: #" + ChatLogScrollBarHandleBgColor + "; height: 15px; subcontrol-position: bottom; subcontrol-origin: margin; } QScrollBar::sub-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px; border-top-right-radius: 2px; border-top-left-radius: 2px; border: 1px solid #" + ChatLogScrollBarHandleBorderColor + "; background: #" + ChatLogScrollBarHandleBgColor + "; height: 15px; subcontrol-position: top; subcontrol-origin: margin; } QScrollBar:up-arrow:vertical, QScrollBar::down-arrow:vertical { border: 1px solid #" + ChatLogScrollBarArrowBorderColor + "; height: 3px; width: 3px; background: #" + ChatLogScrollBarArrowBgColor + "; } QScrollBar::add-page:vertical, QScrollBar::sub-page:vertical { background: none; }" );
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}
void GameTableStyleReader :: setChatInputStyle ( QLineEdit * ci )
{
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ci -> setStyleSheet ( "QLineEdit { " + font1String + " font-size: " + ChatLogTextSize + "px; color: #" + ChatLogTextColor + "; background-color: #" + ChatLogBgColor + "; border-top: 2px solid #" + TabWidgetBorderColor + "; }" );
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}
void GameTableStyleReader :: setCashLabelStyle ( QLabel * cl )
{
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cl -> setStyleSheet ( "QLabel { " + font2String + " font-size: " + cashFontSize + "px; font-weight: bold; color: #" + PlayerCashTextColor + "; }" );
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}
void GameTableStyleReader :: setSetLabelStyle ( QLabel * sl )
{
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sl -> setStyleSheet ( "QLabel { " + font2String + " font-size: " + setLabelFontSize + "px; font-weight: bold; color: #" + PlayerBetTextColor + "; }" );
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}
void GameTableStyleReader :: setPlayerNameLabelStyle ( QLabel * pnl )
{
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pnl -> setStyleSheet ( "QLabel { " + font2String + " font-size: " + playerNameLabelFontSize + "px; font-weight: bold; color: #" + PlayerNickTextColor + "; }" );
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}
void GameTableStyleReader :: setSmallFontBoardStyle ( QLabel * l )
{
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l -> setStyleSheet ( "QLabel { " + font2String + " font-size: " + smallBoardFontSize + "px; font-weight: bold; color: #" + BoardSmallTextColor + "; }" );
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}
void GameTableStyleReader :: setBigFontBoardStyle ( QLabel * l )
{
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l -> setStyleSheet ( "QLabel { " + font2String + " font-size: " + bigBoardFontSize + "px; font-weight: bold; color: #" + BoardBigTextColor + "; }" );
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}
void GameTableStyleReader :: setCardHolderStyle ( QLabel * l , int bero )
{
switch ( bero ) {
case 0 : l -> setPixmap ( CardHolderFlop );
break ;
case 1 : l -> setPixmap ( CardHolderTurn );
break ;
case 2 : l -> setPixmap ( CardHolderRiver );
break ;
}
}
void GameTableStyleReader :: setMenuBarStyle ( QMenuBar * mb )
{
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mb -> setStyleSheet ( "QMenuBar { background-color: #" + MenuBgColor + "; font-size:12px; } QMenuBar::item { color: #" + MenuTextColor + "; }" );
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}
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void GameTableStyleReader :: setBreakButtonStyle ( QPushButton * bb , int state )
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{
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switch ( state ) {
// default
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case 0 : bb -> setStyleSheet ( "QPushButton:enabled { background-color: #" + BreakLobbyButtonBgColor + "; color: #" + BreakLobbyButtonTextColor + ";} QPushButton:disabled { background-color: #" + BreakLobbyButtonBgDisabledColor + "; color: #" + BreakLobbyButtonTextDisabledColor + "; font-weight: 900;}" );
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break ;
// blink
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case 1 : bb -> setStyleSheet ( "QPushButton { background-color: #" + BreakLobbyButtonBgBlinkColor + "; color: " + BreakLobbyButtonTextBlinkColor + ";}" );
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break ;
}
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}
void GameTableStyleReader :: setSpeedStringStyle ( QLabel * l )
{
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l -> setStyleSheet ( "QLabel { color: #" + SpeedTextColor + ";}" );
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}
void GameTableStyleReader :: setVoteButtonStyle ( QPushButton * b )
{
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b -> setStyleSheet ( "QPushButton:enabled { background-color: #" + VoteButtonBgColor + "; color: #" + VoteButtonTextColor + ";} " );
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}
void GameTableStyleReader :: setVoteStringsStyle ( QLabel * l )
{
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l -> setStyleSheet ( "QLabel { color: #" + TabWidgetTextColor + "; font-size: 11px;}" );
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}
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void GameTableStyleReader :: setPlayerSeatInactiveStyle ( QGroupBox * ps )
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{
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// check if seat is on top or bottom line
if ( ps -> objectName () == "groupBox2" || ps -> objectName () == "groupBox1" || ps -> objectName () == "groupBox0" || ps -> objectName () == "groupBox9" || ps -> objectName () == "groupBox8" ) {
ps -> setStyleSheet ( "QGroupBox { border:none; background-image: url(" + PlayerBottomSeatInactive + ") }" );
}
else {
ps -> setStyleSheet ( "QGroupBox { border:none; background-image: url(" + PlayerTopSeatInactive + ") }" );
}
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}
void GameTableStyleReader :: setPlayerSeatActiveStyle ( QGroupBox * ps )
{
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// check if seat is on top or bottom line
if ( ps -> objectName () == "groupBox2" || ps -> objectName () == "groupBox1" || ps -> objectName () == "groupBox0" || ps -> objectName () == "groupBox9" || ps -> objectName () == "groupBox8" ) {
ps -> setStyleSheet ( "QGroupBox { border:none; background-image: url(" + PlayerBottomSeatActive + ") }" );
}
else {
ps -> setStyleSheet ( "QGroupBox { border:none; background-image: url(" + PlayerTopSeatActive + ") }" );
}
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}
void GameTableStyleReader :: setBetValueInputStyle ( QLineEdit * bv )
{
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bv -> setStyleSheet ( "QLineEdit { " + font2String + " font-size: " + betValueFontSize + "px; font-weight: bold; background-color: #" + BetInputBgColor + "; color: #" + BetInputTextColor + "; } QLineEdit:disabled { background-color: #" + BetInputDisabledBgColor + "; color: #" + BetInputDisabledTextColor + " }" );
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}
void GameTableStyleReader :: setAwayRadioButtonsStyle ( QRadioButton * rb )
{
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rb -> setStyleSheet ( "QRadioButton { color: #" + TabWidgetTextColor + "; } QRadioButton::indicator { width: 13px; height: 13px;} QRadioButton::indicator::checked { image: url(" + RadioButtonChecked + ");} QRadioButton::indicator::unchecked { image: url(" + RadioButtonUnchecked + ");} QRadioButton::indicator:unchecked:hover { image: url(" + RadioButtonUncheckedHover + ");} QRadioButton::indicator:unchecked:pressed { image: url(" + RadioButtonPressed + ");} QRadioButton::indicator::checked { image: url(" + RadioButtonChecked + ");} QRadioButton::indicator:checked:hover { image: url(" + RadioButtonCheckedHover + ");} QRadioButton::indicator:checked:pressed { image: url(" + RadioButtonPressed + ");}" );
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}
QString GameTableStyleReader :: getActionPic ( int action )
{
// 1 = fold, 2 = check, 3 = call, 4 = bet, 5 = raise, 6 = allin, 7 = winner
switch ( action ) {
case 1 : { return ActionFold ; }
break ;
case 2 : { return ActionCheck ; }
break ;
case 3 : { return ActionCall ; }
break ;
case 4 : { return ActionBet ; }
break ;
case 5 : { return ActionRaise ; }
break ;
case 6 : { return ActionAllIn ; }
break ;
case 7 : { return ActionWinner ; }
break ;
default : return QString ( "" );
}
}
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void GameTableStyleReader :: setButtonsStyle ( MyActionButton * br , MyActionButton * cc , MyActionButton * f , MyActionButton * a , int state )
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{
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br -> setMyStyle ( this );
cc -> setMyStyle ( this );
f -> setMyStyle ( this );
a -> setMyStyle ( this );
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switch ( state ) {
//default
case 0 : {
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br -> setStyleSheet ( "QPushButton { border:none; background-image: url(" + BetRaiseButtonDefault + "); " + font2String + " font-size: " + humanPlayerButtonFontSize + "px; font-weight: bold; color: #" + BetRaiseButtonTextColor + ";} QPushButton:unchecked { background-image: url(" + BetRaiseButtonDefault + "); } QPushButton:checked { background-image: url(" + BetRaiseButtonChecked + ");} QPushButton:hover { background-image: url(" + BetRaiseButtonHover + "); } QPushButton:checked:hover { background-image: url(" + BetRaiseButtonCheckedHover + ");}" );
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cc -> setStyleSheet ( "QPushButton { border:none; background-image: url(" + CheckCallButtonDefault + "); " + font2String + " font-size: " + humanPlayerButtonFontSize + "px; font-weight: bold; color: #" + CheckCallButtonTextColor + ";} QPushButton:unchecked { background-image: url(" + CheckCallButtonDefault + "); } QPushButton:checked { background-image: url(" + CheckCallButtonChecked + ");} QPushButton:hover { background-image: url(" + CheckCallButtonHover + "); } QPushButton:checked:hover { background-image: url(" + CheckCallButtonCheckedHover + ");}" );
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f -> setStyleSheet ( "QPushButton { border:none; background-image: url(" + FoldButtonDefault + "); " + font2String + " font-size: " + humanPlayerButtonFontSize + "px; font-weight: bold; color: #" + FoldButtonTextColor + ";} QPushButton:unchecked { background-image: url(" + FoldButtonDefault + "); } QPushButton:checked { background-image: url(" + FoldButtonChecked + ");} QPushButton:hover { background-image: url(" + FoldButtonHover + "); } QPushButton:checked:hover { background-image: url(" + FoldButtonCheckedHover + ");}" );
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a -> setStyleSheet ( "QPushButton { border:none; background-image: url(" + AllInButtonDefault + "); " + font2String + " font-size: " + humanPlayerButtonFontSize + "px; font-weight: bold; color: #" + AllInButtonTextColor + ";} QPushButton:unchecked { background-image: url(" + AllInButtonDefault + "); } QPushButton:checked { background-image: url(" + AllInButtonChecked + ");} QPushButton:hover { background-image: url(" + AllInButtonHover + "); } QPushButton:checked:hover { background-image: url(" + AllInButtonCheckedHover + ");}" );
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}
break ;
//no hover
case 1 : {
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br -> setStyleSheet ( "QPushButton { border:none; background-image: url(" + BetRaiseButtonDefault + "); " + font2String + " font-size: " + humanPlayerButtonFontSize + "px; font-weight: bold; color: #" + BetRaiseButtonTextColor + ";} QPushButton:unchecked { background-image: url(" + BetRaiseButtonDefault + "); } QPushButton:checked { background-image: url(" + BetRaiseButtonChecked + ");} QPushButton:hover { background-image: url(" + BetRaiseButtonDefault + "); } QPushButton:checked:hover { background-image: url(" + BetRaiseButtonChecked + ");}" );
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cc -> setStyleSheet ( "QPushButton { border:none; background-image: url(" + CheckCallButtonDefault + "); " + font2String + " font-size: " + humanPlayerButtonFontSize + "px; font-weight: bold; color: #" + CheckCallButtonTextColor + ";} QPushButton:unchecked { background-image: url(" + CheckCallButtonDefault + "); } QPushButton:checked { background-image: url(" + CheckCallButtonChecked + ");} QPushButton:hover { background-image: url(" + CheckCallButtonDefault + "); } QPushButton:checked:hover { background-image: url(" + CheckCallButtonChecked + ");}" );
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f -> setStyleSheet ( "QPushButton { border:none; background-image: url(" + FoldButtonDefault + "); " + font2String + " font-size: " + humanPlayerButtonFontSize + "px; font-weight: bold; color: #" + FoldButtonTextColor + ";} QPushButton:unchecked { background-image: url(" + FoldButtonDefault + "); } QPushButton:checked { background-image: url(" + FoldButtonChecked + ");} QPushButton:hover { background-image: url(" + FoldButtonDefault + "); } QPushButton:checked:hover { background-image: url(" + FoldButtonChecked + ");}" );
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a -> setStyleSheet ( "QPushButton { border:none; background-image: url(" + AllInButtonDefault + "); " + font2String + " font-size: " + humanPlayerButtonFontSize + "px; font-weight: bold; color: #" + AllInButtonTextColor + ";} QPushButton:unchecked { background-image: url(" + AllInButtonDefault + "); } QPushButton:checked { background-image: url(" + AllInButtonChecked + ");} QPushButton:hover { background-image: url(" + AllInButtonDefault + "); } QPushButton:checked:hover { background-image: url(" + AllInButtonChecked + ");}" );
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}
break ;
//checkable
case 2 : {
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br -> setStyleSheet ( "QPushButton { border:none; background-image: url(" + BetRaiseButtonDefault + "); " + font2String + " font-size: " + humanPlayerButtonFontSize + "px; font-weight: bold; color: #" + BetRaiseButtonCheckableTextColor + ";} QPushButton:unchecked { background-image: url(" + BetRaiseButtonDefault + "); } QPushButton:checked { background-image: url(" + BetRaiseButtonChecked + ");} QPushButton:hover { background-image: url(" + BetRaiseButtonHover + "); } QPushButton:checked:hover { background-image: url(" + BetRaiseButtonCheckedHover + ");}" );
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cc -> setStyleSheet ( "QPushButton { border:none; background-image: url(" + CheckCallButtonDefault + "); " + font2String + " font-size: " + humanPlayerButtonFontSize + "px; font-weight: bold; color: #" + CheckCallButtonCheckableTextColor + ";} QPushButton:unchecked { background-image: url(" + CheckCallButtonDefault + "); } QPushButton:checked { background-image: url(" + CheckCallButtonChecked + ");} QPushButton:hover { background-image: url(" + CheckCallButtonHover + "); } QPushButton:checked:hover { background-image: url(" + CheckCallButtonCheckedHover + ");}" );
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f -> setStyleSheet ( "QPushButton { border:none; background-image: url(" + FoldButtonDefault + "); " + font2String + " font-size: " + humanPlayerButtonFontSize + "px; font-weight: bold; color: #" + FoldButtonCheckableTextColor + ";} QPushButton:unchecked { background-image: url(" + FoldButtonDefault + "); } QPushButton:checked { background-image: url(" + FoldButtonChecked + ");} QPushButton:hover { background-image: url(" + FoldButtonHover + "); } QPushButton:checked:hover { background-image: url(" + FoldButtonCheckedHover + ");}" );
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a -> setStyleSheet ( "QPushButton { border:none; background-image: url(" + AllInButtonDefault + "); " + font2String + " font-size: " + humanPlayerButtonFontSize + "px; font-weight: bold; color: #" + AllInButtonCheckableTextColor + ";} QPushButton:unchecked { background-image: url(" + AllInButtonDefault + "); } QPushButton:checked { background-image: url(" + AllInButtonChecked + ");} QPushButton:hover { background-image: url(" + AllInButtonHover + "); } QPushButton:checked:hover { background-image: url(" + AllInButtonCheckedHover + ");}" );
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}
break ;
}
}
void GameTableStyleReader :: setToolBoxBackground ( QGroupBox * gb )
{
gb -> setStyleSheet ( "QGroupBox { border:none; background-image: url(" + ToolBoxBackground + ") }" );
}
void GameTableStyleReader :: setTabWidgetStyle ( QTabWidget * tw , QTabBar * tb )
{
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tw -> setStyleSheet ( "QTabWidget::pane { border: 2px solid #" + TabWidgetBorderColor + "; border-radius: 2px; background-color: #" + TabWidgetBgColor + "; } QTabWidget::tab-bar { left: 5px; } " );
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QString bottomPadding ( "" );
#ifdef _WIN32
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bottomPadding = " padding-bottom: 3px;" ;
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#endif
tb -> setStyleSheet ( "QTabBar::tab{ " + font1String + " font-size: 11px; color: #" + TabWidgetTextColor + "; background-color: #" + TabWidgetBgColor + "; border: 2px solid #" + TabWidgetBorderColor + "; border-bottom-color: #" + TabWidgetBorderColor + "; border-top-left-radius: 4px; border-top-right-radius: 4px; padding-top: " + tabBarPaddingTop + "px;" + bottomPadding + " padding-left:" + tabBarPaddingSide + "px; padding-right:" + tabBarPaddingSide + "px;} QTabBar::tab:selected, QTabBar::tab:hover { background-color: #" + TabWidgetBgColor + "; padding-top: " + tabBarPaddingTop + "px; padding-left:" + tabBarPaddingSide + "px; padding-right:" + tabBarPaddingSide + "px;} QTabBar::tab:selected { border-color: #" + TabWidgetBorderColor + "; border-bottom-color: #" + TabWidgetBgColor + "; padding-top: " + tabBarPaddingTop + "px; padding-left:" + tabBarPaddingSide + "px; padding-right:" + tabBarPaddingSide + "px;} QTabBar::tab:!selected { margin-top: 2px; padding-top: " + tabBarPaddingTop + "px; padding-left:" + tabBarPaddingSide + "px; padding-right:" + tabBarPaddingSide + "px;} QTabBar::tab:selected { margin-left: -4px; margin-right: -4px; padding-top: " + tabBarPaddingTop + "px; padding-left:" + tabBarPaddingSide + "px; padding-right:" + tabBarPaddingSide + "px;} QTabBar::tab:first:selected { margin-left: 0; padding-top: " + tabBarPaddingTop + "px; padding-left:" + tabBarPaddingSide + "px; padding-right:" + tabBarPaddingSide + "px;} QTabBar::tab:last:selected { margin-right: 0; padding-top: " + tabBarPaddingTop + "px; padding-left:" + tabBarPaddingSide + "px; padding-right:" + tabBarPaddingSide + "px;} QTabBar::tab:only-one { margin: 0; } " );
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}
void GameTableStyleReader :: setWindowsGeometry ( gameTableImpl * gt )
{
if ( IfFixedWindowSize . toInt ()) {
gt -> setMinimumSize ( FixedWindowWidth . toInt (), FixedWindowHeight . toInt ());
gt -> setMaximumSize ( FixedWindowWidth . toInt (), FixedWindowHeight . toInt ());
gt -> resize ( FixedWindowWidth . toInt (), FixedWindowHeight . toInt ());
QDesktopWidget dw ;
int availableWidth = dw . screenGeometry (). width ();
int availableHeight = dw . screenGeometry (). height ();
if ( availableWidth == FixedWindowWidth . toInt () && availableHeight == FixedWindowHeight . toInt ()) {
gt -> actionFullScreen -> setEnabled ( TRUE );
}
else {
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gt -> actionFullScreen -> setDisabled ( TRUE );
if ( gt -> isFullScreen ())
gt -> showNormal ();
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}
}
else {
gt -> setMinimumSize ( MinimumWindowWidth . toInt (), MinimumWindowHeight . toInt ());
gt -> setMaximumSize ( MaximumWindowWidth . toInt (), MaximumWindowHeight . toInt ());
gt -> resize ( MinimumWindowWidth . toInt (), MinimumWindowHeight . toInt ());
QDesktopWidget dw ;
int availableWidth = dw . screenGeometry (). width ();
int availableHeight = dw . screenGeometry (). height ();
if ( availableWidth <= MaximumWindowWidth . toInt () && availableHeight <= MaximumWindowHeight . toInt ()) {
gt -> actionFullScreen -> setEnabled ( TRUE );
}
else {
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gt -> actionFullScreen -> setDisabled ( TRUE );
if ( gt -> isFullScreen ())
gt -> showNormal ();
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}
}
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}
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void GameTableStyleReader :: setSliderStyle ( QSlider * s )
{
s -> setStyleSheet ( "QSlider::groove:horizontal { border: 1px solid #" + BetSpeedSliderGrooveBorderColor + "; height: 3px; background: #" + BetSpeedSliderGrooveBgColor + "; margin: 4px 4px; border-radius: 2px; } QSlider::handle:horizontal { background: #" + BetSpeedSliderHandleBgColor + "; border: 1px solid #" + BetSpeedSliderHandleBorderColor + "; width: 9px; margin: -6px 0; border-radius: 4px;}" );
}