2011-07-02 14:57:03 +00:00
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2011 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*****************************************************************************/
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2007-11-16 15:24:25 +00:00
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#include "clientenginefactory.h"
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#include "clienthand.h"
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#include "clientboard.h"
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#include "clientplayer.h"
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#include "clientbero.h"
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ClientEngineFactory::ClientEngineFactory()
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{
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}
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ClientEngineFactory::~ClientEngineFactory()
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{
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}
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2011-01-09 14:16:20 +00:00
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boost::shared_ptr<HandInterface>
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ClientEngineFactory::createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, boost::shared_ptr<BoardInterface> b, Log *l, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC)
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2007-11-16 15:24:25 +00:00
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{
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2011-01-09 14:16:20 +00:00
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return boost::shared_ptr<HandInterface>(new ClientHand(f, g, b, l, sl, apl, rpl, id, sP, dP, sB, sC));
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2007-11-16 15:24:25 +00:00
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}
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2011-01-09 14:16:20 +00:00
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boost::shared_ptr<BoardInterface>
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ClientEngineFactory::createBoard(unsigned dp)
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2007-11-16 15:24:25 +00:00
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{
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2011-01-09 14:16:20 +00:00
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return boost::shared_ptr<BoardInterface>(new ClientBoard(dp));
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2007-11-16 15:24:25 +00:00
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}
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2011-01-09 14:16:20 +00:00
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boost::shared_ptr<PlayerInterface>
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2011-01-12 22:33:03 +00:00
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ClientEngineFactory::createPlayer(int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, int mB)
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2007-11-16 15:24:25 +00:00
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{
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2011-01-12 22:33:03 +00:00
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return boost::shared_ptr<PlayerInterface>(new ClientPlayer(NULL, id, uniqueId, type, name, avatar, sC, aS, mB));
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2007-11-16 15:24:25 +00:00
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}
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2011-01-09 14:16:20 +00:00
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std::vector<boost::shared_ptr<BeRoInterface> >
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2011-10-21 00:16:43 +00:00
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ClientEngineFactory::createBeRo(HandInterface *hi, unsigned dP, int sB)
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2011-01-09 14:16:20 +00:00
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{
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2007-11-16 15:24:25 +00:00
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std::vector<boost::shared_ptr<BeRoInterface> > myBeRo;
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2011-10-21 00:16:43 +00:00
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, dP, sB, GAME_STATE_PREFLOP)));
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, dP, sB, GAME_STATE_FLOP)));
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, dP, sB, GAME_STATE_TURN)));
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, dP, sB, GAME_STATE_RIVER)));
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, dP, sB, GAME_STATE_POST_RIVER)));
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2007-11-16 15:24:25 +00:00
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return myBeRo;
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}
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