your own text in lobby-chat is colored now to easier seperate it from other messages. change internet game dialog maxlenght to 48.
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@@ -37,6 +37,7 @@ changeContentDialogImpl::changeContentDialogImpl(QWidget *parent, ConfigFile *co
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label_Message->setText(tr("You cannot join Internet-Game-Lobby with \"Human Player\" as nickname.\nPlease choose another one."));
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label_lineLabel->setText(tr("Nick name:"));
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lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("MyName").c_str()));
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lineEdit->setMaxLength(12);
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checkBox->hide();
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this->setGeometry(this->x(), this->y(), this->width(), this->height()-20 );
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}
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@@ -45,18 +46,21 @@ changeContentDialogImpl::changeContentDialogImpl(QWidget *parent, ConfigFile *co
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label_Message->setText(tr("Your player name is already used by another player.\nPlease choose a different name."));
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label_lineLabel->setText(tr("Nick name:"));
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lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("MyName").c_str()));
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lineEdit->setMaxLength(12);
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}
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break;
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case CHANGE_NICK_INVALID: {
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label_Message->setText(tr("The player name is too short, too long or invalid. Please choose another one."));
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label_lineLabel->setText(tr("Nick name:"));
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lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("MyName").c_str()));
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lineEdit->setMaxLength(12);
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}
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break;
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case CHANGE_INET_GAME_NAME: {
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label_Message->setText(tr("There is already a game with your choosen game name.\nPlease choose another one!"));
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label_lineLabel->setText(tr("Game name:"));
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lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("InternetGameName").c_str()));
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lineEdit->setMaxLength(48);
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}
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break;
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}
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