Changed some gui messages.
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@@ -1408,7 +1408,7 @@ void gameLobbyDialogImpl::showInfoMsgBox()
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switch(infoMsgToShowId) {
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case 2: {
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myMessageDialogImpl dialog(myConfig, this);
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dialog.exec(2, tr("You have entered entered a game with type \"invite-only\".\nFeel free to invite other players by right-clicking on their nick in the available players list."), tr("PokerTH - Info Message"), QPixmap(":/gfx/ktip.png"), QDialogButtonBox::Ok, true);
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dialog.exec(2, tr("You have entered a game with type \"invite-only\".\nFeel free to invite other players by right-clicking on their nick in the available players list."), tr("PokerTH - Info Message"), QPixmap(":/gfx/ktip.png"), QDialogButtonBox::Ok, true);
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}
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break;
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default:;
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@@ -1427,7 +1427,7 @@ void gameLobbyDialogImpl::showInvitationDialog(unsigned gameId, unsigned playerI
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inviteDialogIsCurrentlyShown = true;
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myMessageDialogImpl dialog(myConfig, this);
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if(dialog.exec(3, tr("You've been invited to the game <b>%1</b> by <b>%2</b>.<br>Do you want to join this game?").arg(QString::fromUtf8(mySession->getClientGameInfo(gameId).name.c_str())).arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerIdFrom).playerName.c_str())), tr("PokerTH - Info Message"), QPixmap(":/gfx/list_add_user_64.png"), QDialogButtonBox::Yes|QDialogButtonBox::No, false)) {
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if(dialog.exec(3, tr("You have been invited to the game <b>%1</b> by <b>%2</b>.<br>Would you like to join this game?").arg(QString::fromUtf8(mySession->getClientGameInfo(gameId).name.c_str())).arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerIdFrom).playerName.c_str())), tr("PokerTH - Info Message"), QPixmap(":/gfx/list_add_user_64.png"), QDialogButtonBox::Yes|QDialogButtonBox::No, false)) {
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mySession->acceptGameInvitation(gameId);
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inviteDialogIsCurrentlyShown = false;
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@@ -1449,9 +1449,9 @@ void gameLobbyDialogImpl::chatInfoPlayerRejectedInvitation(unsigned gameId, unsi
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{
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QString string;
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if(reason == DENY_GAME_INVITATION_NO) string = tr("<span style='color:red;'>Player %1 has rejected intivation to %2.</span>");
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if(reason == DENY_GAME_INVITATION_NO) string = tr("<span style='color:red;'>Player %1 has rejected the invitation to %2.</span>");
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if(reason == DENY_GAME_INVITATION_BUSY) string = tr("<span style='color:red;'>Player %1 can not join %2 because he is busy.</span>");
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if(reason == DENY_GAME_INVITATION_BUSY) string = tr("<span style='color:red;'>Player %1 cannot join %2 because he is busy.</span>");
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textBrowser_ChatDisplay->append(string.arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerIdWho).playerName.c_str())).arg(QString::fromUtf8(mySession->getClientGameInfo(gameId).name.c_str())));
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@@ -1480,7 +1480,7 @@ void gameLobbyDialogImpl::putPlayerOnIgnoreList() {
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if(!playerIsOnIgnoreList(playerId)) {
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myMessageDialogImpl dialog(myConfig, this);
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if(dialog.exec(4, tr("You will no longer recieve chat messages or game invitations from this user.<br>Do you really want to put player <b>%1</b> on ignore list?").arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerId).playerName.c_str())), tr("PokerTH - Question"), QPixmap(":/gfx/im-ban-user_64.png"), QDialogButtonBox::Yes|QDialogButtonBox::No, false ) == QDialog::Accepted) {
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if(dialog.exec(4, tr("You will no longer receive chat messages or game invitations from this user.<br>Do you really want to put player <b>%1</b> on your ignore list?").arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerId).playerName.c_str())), tr("PokerTH - Question"), QPixmap(":/gfx/im-ban-user_64.png"), QDialogButtonBox::Yes|QDialogButtonBox::No, false ) == QDialog::Accepted) {
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list<std::string> playerIgnoreList = myConfig->readConfigStringList("PlayerIgnoreList");
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playerIgnoreList.push_back(QString("%1").arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerId).playerName.c_str())).toUtf8().constData());
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