your own text in lobby-chat is colored now to easier seperate it from other messages. change internet game dialog maxlenght to 48.
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@@ -32,6 +32,7 @@ ChatTools::ChatTools(QLineEdit* l, ConfigFile *c, ChatType ct, QTextBrowser *b,
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{
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myNick = QString::fromUtf8(myConfig->readConfigString("MyName").c_str());
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ignoreList = myConfig->readConfigStringList("PlayerIgnoreList");
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}
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ChatTools::~ChatTools()
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@@ -68,7 +69,7 @@ void ChatTools::receiveMessage(QString playerName, QString message) {
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switch (myChatType) {
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case INET_LOBBY_CHAT: {
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tempMsg = QString("<span style=\"font-weight:bold;\">"+message+"</span>");
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tempMsg = QString("<span style=\"font-weight:bold; color:"+myLobby->palette().highlight().color().name()+";\">"+message+"</span>");
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//play beep sound only in INET-lobby-chat
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// TODO dont play when message is from yourself
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if(myLobby->isVisible() && myConfig->readConfigInt("PlayLobbyChatNotification")) {
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@@ -85,7 +86,7 @@ void ChatTools::receiveMessage(QString playerName, QString message) {
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}
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else {
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switch (myChatType) {
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case INET_LOBBY_CHAT: tempMsg = QString("<span style=\"font-weight:normal;\">"+message+"</span>");
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case INET_LOBBY_CHAT: tempMsg = QString("<span style=\"font-weight:normal; color:"+myLobby->palette().highlight().color().name()+";\">"+message+"</span>");
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break;
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case LAN_LOBBY_CHAT: tempMsg = QString("<span style=\"font-weight:normal;\">"+message+"</span>");
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break;
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@@ -106,7 +107,7 @@ void ChatTools::receiveMessage(QString playerName, QString message) {
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}
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if(!nickFoundOnIgnoreList) {
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myTextBrowser->append(playerName + ": " + tempMsg);
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myTextBrowser->append(playerName + ": " + tempMsg);
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}
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}
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}
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