lastgames from sessiondata to playerdata
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@@ -348,6 +348,8 @@ ServerGame::InternalStartGame()
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//if (GetGameData().gameType == GAME_TYPE_RANKING)
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if(true)
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StoreLastGames();
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// @TODO: StoreWECData() ;)
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GetDatabase().AsyncCreateGame(GetId(), GetName());
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