This commit is contained in:
doitux
2007-02-02 19:37:25 +00:00
parent 21d37b2812
commit 09cf88d598
+1 -6
View File
@@ -528,11 +528,6 @@ void mainWindowImpl::callSettingsDialog() {
int i,j;
for (i=0; i<=4; i++ ) {
if(boardCardsArray[i]->getIsFlipside()) {
boardCardsArray[i]->setPixmap(*flipside, TRUE);
}
}
for (i=1; i<=4; i++ ) {
for ( j=0; j<=1; j++ ) {
if (holeCardsArray[i][j]->getIsFlipside()) {
@@ -1426,7 +1421,7 @@ void mainWindowImpl::postRiverRunAnimation3() {
}
else {
if( actualHand->getActivePlayersCounter() != 1 && actualHand->getPlayerArray()[i]->getMyAction() != 1 && myConfig->readConfigInt("ShowFadeOutCardsAnimation", 1) ) {
if( actualHand->getActivePlayersCounter() != 1 && actualHand->getPlayerArray()[i]->getMyAction() != 1 && actualHand->getPlayerArray()[i]->getMyActiveStatus() && myConfig->readConfigInt("ShowFadeOutCardsAnimation", 1) ) {
//aufgedeckte Gegner auch ausblenden
holeCardsArray[i][0]->startFadeOut(guiGameSpeed);