The console server can now be fully used for a single game. The first player to join the game is admin, he can start the game and kick players.

However, if the admin player leaves, a new game can only be started if all players have left before (this is a bug, admin status should be passed to another player).
This commit is contained in:
lotodore
2007-08-02 20:52:13 +00:00
parent f11998c28c
commit 0da29b3874
25 changed files with 481 additions and 262 deletions
@@ -37,7 +37,9 @@ public slots:
void startGame();
void cancel();
void addConnectedPlayer(QString playerName);
void refresh(int actionID);
void joinedNetworkGame(QString playerName, int rights);
void addConnectedPlayer(QString playerName, int rights);
void removePlayer(QString playerName);
void playerSelected(QTreeWidgetItem*, int);
void kickPlayer();
@@ -54,6 +56,7 @@ public slots:
private:
int maxPlayerNumber;
bool isAdmin;
ConfigFile *myConfig;
Session *mySession;
};