The console server can now be fully used for a single game. The first player to join the game is admin, he can start the game and kick players.

However, if the admin player leaves, a new game can only be started if all players have left before (this is a bug, admin status should be passed to another player).
This commit is contained in:
lotodore
2007-08-02 20:52:13 +00:00
parent f11998c28c
commit 0da29b3874
25 changed files with 481 additions and 262 deletions
+3
View File
@@ -52,6 +52,8 @@ public:
const std::string &pwd,
const std::string &playerName);
void SendKickPlayer(const std::string &playerName);
void SendStartEvent();
void SendPlayerAction();
void SendChatMessage(const std::string &msg);
@@ -89,6 +91,7 @@ protected:
void MapPlayerDataList();
const PlayerDataList &GetPlayerDataList() const;
boost::shared_ptr<PlayerData> GetPlayerDataByUniqueId(unsigned id);
boost::shared_ptr<PlayerData> GetPlayerDataByName(const std::string &name);
void RemoveDisconnectedPlayers();