The console server can now be fully used for a single game. The first player to join the game is admin, he can start the game and kick players.
However, if the admin player leaves, a new game can only be started if all players have left before (this is a bug, admin status should be passed to another player).
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@@ -43,8 +43,6 @@ public:
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// Set the parameters.
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void Init(unsigned serverPort, bool ipv6, bool sctp, const std::string &pwd,
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const GameData &gameData);
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void StartGame();
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void KickPlayer(const std::string &playerName);
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ServerCallback &GetCallback();
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GuiInterface &GetGui();
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