The console server can now be fully used for a single game. The first player to join the game is admin, he can start the game and kick players.
However, if the admin player leaves, a new game can only be started if all players have left before (this is a bug, admin status should be passed to another player).
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@@ -50,7 +50,7 @@ public:
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void terminateNetworkClient();
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void startNetworkServer(const GameData &gameData);
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void initiateNetworkServerGame();
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void sendStartEvent();
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void terminateNetworkServer();
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void waitForNetworkServer(unsigned timeoutMsec);
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