Implementing packet validation for new packets and client side game removal for admin players.

This commit is contained in:
lotodore
2013-02-24 23:04:02 +01:00
parent 8740c3fb7a
commit 19f27a890c
9 changed files with 54 additions and 4 deletions
+10
View File
@@ -376,6 +376,16 @@ ClientThread::SendReportGameName(unsigned reportedGameId)
m_ioService->post(boost::bind(&ClientThread::SendSessionPacket, shared_from_this(), packet));
}
void
ClientThread::SendAdminRemoveGame(unsigned removeGameId)
{
boost::shared_ptr<NetPacket> packet(new NetPacket);
packet->GetMsg()->set_messagetype(PokerTHMessage::Type_AdminRemoveGameMessage);
AdminRemoveGameMessage *netRemove = packet->GetMsg()->mutable_adminremovegamemessage();
netRemove->set_removegameid(removeGameId);
m_ioService->post(boost::bind(&ClientThread::SendSessionPacket, shared_from_this(), packet));
}
void
ClientThread::StartAsyncRead()
{
+28
View File
@@ -128,6 +128,8 @@ NetPacketValidator::NetPacketValidator()
m_validationMap.insert(make_pair(PokerTHMessage_PokerTHMessageType_Type_ReportGameMessage, ValidateReportGameMessage));
m_validationMap.insert(make_pair(PokerTHMessage_PokerTHMessageType_Type_ReportGameAckMessage, ValidateReportGameAckMessage));
m_validationMap.insert(make_pair(PokerTHMessage_PokerTHMessageType_Type_ErrorMessage, ValidateErrorMessage));
m_validationMap.insert(make_pair(PokerTHMessage_PokerTHMessageType_Type_AdminRemoveGameMessage, ValidateAdminRemoveGameMessage));
m_validationMap.insert(make_pair(PokerTHMessage_PokerTHMessageType_Type_AdminBanPlayerMessage, ValidateAdminBanPlayerMessage));
}
bool
@@ -1145,6 +1147,32 @@ NetPacketValidator::ValidateErrorMessage(const NetPacket &packet)
return retVal;
}
bool
NetPacketValidator::ValidateAdminRemoveGameMessage(const NetPacket &packet)
{
bool retVal = false;
if (packet.GetMsg()->has_adminremovegamemessage()) {
const AdminRemoveGameMessage &msg = packet.GetMsg()->adminremovegamemessage();
if (msg.removegameid() != 0) {
retVal = true;
}
}
return retVal;
}
bool
NetPacketValidator::ValidateAdminBanPlayerMessage(const NetPacket &packet)
{
bool retVal = false;
if (packet.GetMsg()->has_adminbanplayermessage()) {
const AdminBanPlayerMessage &msg = packet.GetMsg()->adminbanplayermessage();
if (msg.banplayerid() != 0) {
retVal = true;
}
}
return retVal;
}
bool
NetPacketValidator::ValidateGameInfo(const NetGameInfo &gameInfo)
{
+1 -1
View File
@@ -45,7 +45,7 @@ ServerBanManager::~ServerBanManager()
}
void
ServerBanManager::SetAdminPlayerIds(const std::list<DB_id> adminList)
ServerBanManager::SetAdminPlayerIds(const std::list<DB_id> &adminList)
{
boost::mutex::scoped_lock lock(m_banMutex);
m_adminPlayers.resize(adminList.size());