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@@ -25,6 +25,8 @@ LocalHand::LocalHand(EngineFactory *f, GuiInterface *g, BoardInterface *b, Playe
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{
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int i, j, k;
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lastPlayersTurn = 0;
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CardsValue myCardsValue;
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myGui->setHand(this);
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@@ -47,7 +49,7 @@ LocalHand::LocalHand(EngineFactory *f, GuiInterface *g, BoardInterface *b, Playe
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// Dealer, SB, BB bestimmen
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assignButtons();
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myGui->refreshAll();
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// myGui->refreshAll();
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// Karten generieren und Board sowie Player zuweisen
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Tools myTool;
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@@ -237,8 +239,9 @@ void LocalHand::switchRounds() {
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actualRound++;
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}
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//unhighlight actual players groupbox
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myGui->refreshGroupbox(lastPlayersTurn,1);
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myGui->refreshGroupbox();
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highlightRoundLabel();
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// /*/*/*/*cout <<*/*/*/*/ "NextPlayerSpeed1 stop" << endl;
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//
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