Make it compile. Network mode not working currently.
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+3
-3
@@ -24,7 +24,7 @@
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#include <localenginefactory.h>
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#include <clientenginefactory.h>
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#include <net/clientthread.h>
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#include <net/serverthread.h>
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#include <net/serveracceptthread.h>
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#include <sstream>
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@@ -35,7 +35,7 @@ using namespace std;
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Session::Session(GuiInterface *g, ConfigFile *c)
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: currentGameID(0), myNetClient(0), myNetServer(0), myGui(g), myConfig(c)
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{
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{
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}
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@@ -164,7 +164,7 @@ void Session::startNetworkServer(const GameData &gameData)
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assert(false);
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return;
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}
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myNetServer = new ServerThread(*myGui, myConfig);
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myNetServer = new ServerAcceptThread(*myGui, myConfig);
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myNetServer->Init(
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myConfig->readConfigInt("ServerPort"),
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myConfig->readConfigInt("ServerUseIpv6") == 1,
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