adds activePlayerList and runningPlayerList (XIV) - !!! BROKEN !!! - last sable rev866
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@@ -41,6 +41,9 @@ class ClientHand : public HandInterface
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PlayerList getActivePlayerList() const {return activePlayerList;}
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PlayerList getRunningPlayerList() const {return runningPlayerList;}
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PlayerListIterator getActivePlayerIt(unsigned) const;
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PlayerListIterator getRunningPlayerIt(unsigned) const;
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BoardInterface* getBoard() const;
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boost::shared_ptr<BeRoInterface> getPreflop() const;
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boost::shared_ptr<BeRoInterface> getFlop() const;
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