initialize sound in constructior
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@@ -29,7 +29,7 @@ using namespace std;
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SDLPlayer::SDLPlayer(ConfigFile *c)
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#ifndef ANDROID
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: soundData(NULL), currentChannel(0) , audioEnabled(0), myConfig(c)
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: soundData(NULL), currentChannel(0) , audioEnabled(0), myConfig(c), sound(NULL)
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#endif
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{
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myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str());
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