Android random number generator fixes (use deterministic rng on android).
This commit is contained in:
+13
-7
@@ -156,7 +156,6 @@ SOURCES += \
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src/engine/local_engine/localberoturn.cpp \
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src/engine/local_engine/localberoriver.cpp \
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src/engine/local_engine/localberopostriver.cpp \
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src/engine/local_engine/tools.cpp \
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src/engine/local_engine/localbero.cpp \
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src/engine/local_engine/localexception.cpp \
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src/engine/local_engine/arraydata.cpp \
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@@ -205,6 +204,13 @@ SOURCES += \
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src/net/common/sendbuffer.cpp \
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src/net/common/receivebuffer.cpp
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!android{
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SOURCES += src/engine/local_engine/tools.cpp
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}
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android{
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SOURCES += src/engine/local_engine/tools_android.cpp
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}
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official_server{
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INCLUDEPATH += pkth_stat/daemon_lib/src
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DEFINES += POKERTH_OFFICIAL_SERVER
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@@ -225,12 +231,12 @@ win32{
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}
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mac{
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# make it x86_64 only
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CONFIG += x86_64
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CONFIG -= x86
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CONFIG -= ppc
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QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.6
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QMAKE_CXXFLAGS -= -std=gnu++0x
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# make it x86_64 only
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CONFIG += x86_64
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CONFIG -= x86
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CONFIG -= ppc
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QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.6
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QMAKE_CXXFLAGS -= -std=gnu++0x
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# for universal-compilation on PPC-Mac uncomment the following line
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# on Intel-Mac you have to comment this line out or build will fail.
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@@ -18,6 +18,10 @@
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#define NOMINMAX // for Windows
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#ifdef ANDROID
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#error This file is not for android.
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#endif
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#include "tools.h"
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#include <core/loghelper.h>
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#include <core/openssl_wrapper.h>
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@@ -26,8 +30,6 @@
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#include <boost/nondet_random.hpp>
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#include <boost/random/uniform_int.hpp>
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#include <boost/random/variate_generator.hpp>
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#include <set>
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#include <limits>
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using namespace std;
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@@ -68,27 +70,3 @@ void Tools::GetRand(int minValue, int maxValue, unsigned count, int *out)
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}
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}
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void Tools::GetRandUnique(int minValue, int maxValue, unsigned count, int *out)
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{
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InitRandState();
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unsigned numCreated = 0;
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int *startPtr = out;
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set<int> tmpSet;
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for (unsigned i = 0; i < count; i++) {
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boost::uniform_int<> dist(minValue, maxValue - numCreated);
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boost::variate_generator<boost::random_device&, boost::uniform_int<> > gen(*g_rand_state, dist);
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*startPtr = gen();
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set<int>::const_iterator v = tmpSet.begin();
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set<int>::const_iterator end = tmpSet.end();
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while (v != end) {
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if (*v <= *startPtr) {
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(*startPtr)++;
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}
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++v;
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}
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tmpSet.insert(*startPtr);
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startPtr++;
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numCreated++;
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}
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}
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@@ -25,9 +25,6 @@ public:
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static void ShuffleArrayNonDeterministic(int *inout, unsigned count);
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static void GetRand(int minValue, int maxValue, unsigned count, int *out);
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static void GetRandUnique(int minValue, int maxValue, unsigned count, int *out);
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//static void getRandNumber(int, int, int, int*, bool, int* = 0, int = 0);
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};
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@@ -0,0 +1,72 @@
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2011 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*****************************************************************************/
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#define NOMINMAX // for Windows
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#ifndef ANDROID
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#error This file is only for android.
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#endif
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#include "tools.h"
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#include <core/loghelper.h>
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#include <core/openssl_wrapper.h>
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#include <boost/thread.hpp>
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#include <boost/random/mersenne_twister.hpp>
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#include <boost/random/uniform_int.hpp>
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#include <boost/random/variate_generator.hpp>
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using namespace std;
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boost::thread_specific_ptr<boost::mt19937> g_rand_state;
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struct det_rng : std::unary_function<unsigned, unsigned> {
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boost::mt19937 &_state;
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unsigned operator()(unsigned i) {
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boost::uniform_int<> rng(0, i - 1);
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return rng(_state);
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}
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det_rng(boost::mt19937 &state) : _state(state) {}
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};
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static inline void InitRandState()
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{
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if (!g_rand_state.get()) {
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g_rand_state.reset(new boost::mt19937(static_cast<unsigned>(std::time(0))));
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}
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}
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void Tools::ShuffleArrayNonDeterministic(int *inout, unsigned count)
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{
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// On android, a deterministic rng is used (for now).
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InitRandState();
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det_rng rand(*g_rand_state);
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random_shuffle(&inout[0], &inout[count], rand);
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}
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void Tools::GetRand(int minValue, int maxValue, unsigned count, int *out)
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{
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InitRandState();
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boost::uniform_int<> dist(minValue, maxValue);
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boost::variate_generator<boost::mt19937&, boost::uniform_int<> > gen(*g_rand_state, dist);
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int *startPtr = out;
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for (unsigned i = 0; i < count; i++) {
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*startPtr++ = gen();
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}
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}
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