optimizing local sqlite-logging; implementing second steps network client sqlite-logging
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@@ -189,6 +189,14 @@ public:
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return myCardsValueInt;
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}
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void setLogHoleCardsDone(bool theValue) {
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logHoleCardsDone = theValue;
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}
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bool getLogHoleCardsDone() const {
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return logHoleCardsDone;
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}
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void setMyBestHandPosition(int* theValue) {
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for (int i = 0; i < 5; i++)
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myBestHandPosition[i] = theValue[i];
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@@ -302,6 +310,7 @@ private:
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int myBestHandPosition[5];
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double myOdds;
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int myNiveau[3];
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bool logHoleCardsDone;
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int myCards[2];
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int myCash;
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