new translation strings added to style
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@@ -327,12 +327,17 @@ gameTableImpl::gameTableImpl(ConfigFile *c, QMainWindow *parent)
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//raise actionLable above just inserted mypixmaplabel
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for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++) { actionLabelArray[i]->raise(); }
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//raise board cards
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for (i=0; i<5; i++) { boardCardsArray[i]->raise(); }
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//fix for away string bug in righttabwidget on windows
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#if (defined _WIN32) || (defined __APPLE__)
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tabWidget_Right->setTabText(0, " "+tabWidget_Right->tabText(0)+" ");
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tabWidget_Right->setTabText(1, " "+tabWidget_Right->tabText(1)+" ");
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tabWidget_Right->setTabText(2, " "+tabWidget_Right->tabText(2)+" ");
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tabWidget_Left->setTabText(0, " "+tabWidget_Left->tabText(0)+" ");
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tabWidget_Left->setTabText(1, " "+tabWidget_Left->tabText(1)+" ");
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tabWidget_Left->setTabText(2, " "+tabWidget_Left->tabText(2)+" ");
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#endif
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//resize stop-button depending on translation
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@@ -648,11 +653,11 @@ void gameTableImpl::initGui(int speed)
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//kill running Singleshots!!!
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stopTimer();
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label_Pot->setText("Pot");
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label_Total->setText("Total:");
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label_Sets->setText("Bets:");
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label_handNumber->setText("Hand:");
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label_gameNumber->setText("Game:");
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label_Pot->setText(PotString);
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label_Total->setText(TotalString+":");
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label_Sets->setText(BetsString+":");
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label_handNumber->setText(HandString+":");
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label_gameNumber->setText(GameString+":");
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groupBox_RightToolBox->setDisabled(FALSE);
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groupBox_LeftToolBox->setDisabled(FALSE);
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@@ -971,16 +976,16 @@ void gameTableImpl::refreshGameLabels(int gameState) {
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switch(gameState) {
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case 0: {
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textLabel_handLabel->setText("Preflop");
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textLabel_handLabel->setText(PreflopString);
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} break;
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case 1: {
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textLabel_handLabel->setText("Flop");
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textLabel_handLabel->setText(FlopString);
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} break;
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case 2: {
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textLabel_handLabel->setText("Turn");
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textLabel_handLabel->setText(TurnString);
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} break;
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case 3: {
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textLabel_handLabel->setText("River");
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textLabel_handLabel->setText(RiverString);
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} break;
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case 4: {
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textLabel_handLabel->setText("");
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@@ -2187,7 +2192,7 @@ void gameTableImpl::postRiverRunAnimation5() {
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}
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}
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else {
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label_Pot->setText("Pot");
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label_Pot->setText(PotString);
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for(it_c=currentHand->getActivePlayerList()->begin(); it_c!=currentHand->getActivePlayerList()->end(); it_c++) {
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if((*it_c)->getMyAction() != PLAYER_ACTION_FOLD && (*it_c)->getMyCardsValueInt() == currentHand->getCurrentBeRo()->getHighestCardsValue() ) {
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@@ -3248,6 +3253,24 @@ void gameTableImpl::refreshGameTableStyle()
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else { FoldString = myGameTableStyle->getActionFoldI18NString(); }
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if(myConfig->readConfigInt("DontTranslateInternationalPokerStringsFromStyle") || myGameTableStyle->getActionAllInI18NString() == "NULL") { AllInString = "All-In"; }
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else { AllInString = myGameTableStyle->getActionAllInI18NString(); }
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if(myConfig->readConfigInt("DontTranslateInternationalPokerStringsFromStyle") || myGameTableStyle->getPotI18NString() == "NULL") { PotString = "Pot"; }
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else { PotString = myGameTableStyle->getPotI18NString(); }
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if(myConfig->readConfigInt("DontTranslateInternationalPokerStringsFromStyle") || myGameTableStyle->getTotalI18NString() == "NULL") { TotalString = "Total"; }
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else { TotalString = myGameTableStyle->getTotalI18NString(); }
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if(myConfig->readConfigInt("DontTranslateInternationalPokerStringsFromStyle") || myGameTableStyle->getBetsI18NString() == "NULL") { BetsString = "Bets"; }
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else { BetsString = myGameTableStyle->getBetsI18NString(); }
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if(myConfig->readConfigInt("DontTranslateInternationalPokerStringsFromStyle") || myGameTableStyle->getGameI18NString() == "NULL") { GameString = "Game"; }
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else { GameString = myGameTableStyle->getGameI18NString(); }
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if(myConfig->readConfigInt("DontTranslateInternationalPokerStringsFromStyle") || myGameTableStyle->getHandI18NString() == "NULL") { HandString = "Hand"; }
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else { HandString = myGameTableStyle->getHandI18NString(); }
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if(myConfig->readConfigInt("DontTranslateInternationalPokerStringsFromStyle") || myGameTableStyle->getPreflopI18NString() == "NULL") { PreflopString = "Preflop"; }
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else { PreflopString = myGameTableStyle->getPreflopI18NString(); }
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if(myConfig->readConfigInt("DontTranslateInternationalPokerStringsFromStyle") || myGameTableStyle->getFlopI18NString() == "NULL") { FlopString = "Flop"; }
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else { FlopString = myGameTableStyle->getFlopI18NString(); }
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if(myConfig->readConfigInt("DontTranslateInternationalPokerStringsFromStyle") || myGameTableStyle->getTurnI18NString() == "NULL") { TurnString = "Turn"; }
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else { TurnString = myGameTableStyle->getTurnI18NString(); }
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if(myConfig->readConfigInt("DontTranslateInternationalPokerStringsFromStyle") || myGameTableStyle->getRiverI18NString() == "NULL") { RiverString = "River"; }
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else { RiverString = myGameTableStyle->getRiverI18NString(); }
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}
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