First try: Transferring client action.

This commit is contained in:
lotodore
2007-05-23 22:31:56 +00:00
parent f9ad1b6b75
commit 2556f43340
21 changed files with 243 additions and 115 deletions
+3 -4
View File
@@ -7,7 +7,7 @@
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
` * but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
@@ -30,7 +30,8 @@
#include <riverinterface.h>
class ClientHand : public HandInterface{
class ClientHand : public HandInterface
{
public:
ClientHand(boost::shared_ptr<EngineFactory> f, GuiInterface*, BoardInterface*, PlayerInterface**, int, int, int, int, int, int);
~ClientHand();
@@ -79,8 +80,6 @@ public:
int getLastPlayersTurn() const { return lastPlayersTurn; }
void assignButtons();
void highlightRoundLabel();
void switchRounds();