First try: Transferring client action.
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@@ -7,7 +7,7 @@
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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` * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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@@ -30,7 +30,8 @@
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#include <riverinterface.h>
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class ClientHand : public HandInterface{
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class ClientHand : public HandInterface
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{
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public:
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ClientHand(boost::shared_ptr<EngineFactory> f, GuiInterface*, BoardInterface*, PlayerInterface**, int, int, int, int, int, int);
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~ClientHand();
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@@ -79,8 +80,6 @@ public:
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int getLastPlayersTurn() const { return lastPlayersTurn; }
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void assignButtons();
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void highlightRoundLabel();
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void switchRounds();
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