Fixing a bug where a wrong callback was called.
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@@ -1497,7 +1497,7 @@ ClientStateWaitGame::InternalHandlePacket(boost::shared_ptr<ClientThread> client
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else if (tmpPacket->GetMsg()->present == PokerTHMessage_PR_rejectInvNotifyMessage)
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else if (tmpPacket->GetMsg()->present == PokerTHMessage_PR_rejectInvNotifyMessage)
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{
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{
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RejectInvNotifyMessage_t *netRejNotify = &tmpPacket->GetMsg()->choice.rejectInvNotifyMessage;
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RejectInvNotifyMessage_t *netRejNotify = &tmpPacket->GetMsg()->choice.rejectInvNotifyMessage;
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client->GetCallback().SignalPlayerGameInvitation(
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client->GetCallback().SignalRejectedGameInvitation(
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netRejNotify->gameId,
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netRejNotify->gameId,
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netRejNotify->playerId,
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netRejNotify->playerId,
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static_cast<DenyGameInvitationReason>(netRejNotify->playerRejectReason));
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static_cast<DenyGameInvitationReason>(netRejNotify->playerRejectReason));
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