windows font fix
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@@ -171,7 +171,7 @@ void MyAvatarLabel::refreshStars()
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QString fontFamily(myW->getMyGameTableStyle()->getFont1String());
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#ifdef _WIN32
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fontSize = "12";
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fontSize = "14";
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fontFamily = "font-family: \"DejaVu Sans\";";
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#else
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#ifdef __APPLE__
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