More cppcheck fixes. Almost done now.
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@@ -227,13 +227,13 @@ void guiLog::logNewGameHandMsg(int gameID, int handID) {
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if(SQLITE_LOG) {
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string sql;
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int i;
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char *errmsg;
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if( mySqliteLogDb != 0 ) {
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if(handID == 1) {
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// start of a game -> insert game data
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int i;
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sql = "INSERT INTO Game (";
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sql += "GameID";
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+1
-1
@@ -30,7 +30,7 @@ PlayerData::PlayerData(const PlayerData &other)
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: m_uniqueId(other.GetUniqueId()), m_dbId(other.GetDBId()), m_number(other.GetNumber()), m_name(other.GetName()),
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m_password(), m_country(other.GetCountry()), m_avatarFile(other.GetAvatarFile()), m_avatarMD5(other.GetAvatarMD5()),
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m_type(other.GetType()), m_rights(other.GetRights()), m_isGameAdmin(other.IsGameAdmin()),
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m_netSessionData(other.GetNetSessionData()), m_netAvatarFile()
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m_netSessionData(other.GetNetSessionData()), m_netAvatarFile(), m_dataMutex()
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{
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}
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