reorgranize debug_mode
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@@ -66,6 +66,13 @@ public:
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void logAfterGame();
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// void closeLogDbAtExit();
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unsigned debugMode_getStartSmallBlind();
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unsigned debugMode_getStartDealerPosition();
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void debugMode_getBoardCards(int *tempBoardArray, int handID);
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void debugMode_getPlayerCards(int *tempPlayerArray, int handID, int seatID);
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unsigned debugMode_getPlayerStartCash(int seatID);
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void debugMode_getPlayerAction(GameState gameState, int handID, int seatID, PlayerAction* playerAction, int* bet, int* raise, int mySet);
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void setCurrentRound(GameState theValue) {
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currentRound = theValue;
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}
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