Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work.
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@@ -26,11 +26,7 @@
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class Tools{
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public:
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Tools();
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~Tools();
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void getRandNumber(int, int, int, int*, bool);
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static void getRandNumber(int, int, int, int*, bool);
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};
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