Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work.
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@@ -64,8 +64,7 @@ public:
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int getDealerPosition() const { return dealerPosition; }
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int getMyGameID() const { return myGameID; }
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int getGuiPlayerNum() const { return guiPlayerNum; }
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//Zufgriff Laufvariablen
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void setActualQuantityPlayers(const int& theValue) { actualQuantityPlayers = theValue; }
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int getActualQuantityPlayers() const { return actualQuantityPlayers; }
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