Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work.
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@@ -120,6 +120,8 @@ public:
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struct Data
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{
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u_int32_t sessionId;
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int16_t yourPlayerNum;
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u_int16_t yourPlayerUniqueId;
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GameData gameData;
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};
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