Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work.
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@@ -35,6 +35,8 @@
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typedef unsigned __int16 u_int16_t;
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typedef unsigned __int32 u_int32_t;
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typedef __int16 int16_t;
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typedef __int32 int32_t;
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typedef unsigned char u_char;
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#else
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