Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work.

This commit is contained in:
lotodore
2007-05-21 19:00:06 +00:00
parent 3ede810baa
commit 2ce67297ee
17 changed files with 129 additions and 100 deletions
+2
View File
@@ -58,6 +58,8 @@ public:
{return m_uniqueId;}
int GetNumber() const
{return m_number;}
void SetNumber(int number)
{m_number = number;}
bool operator<(const PlayerData &other)
{return m_number < other.GetNumber();}