Fixing all in timer issue.

This commit is contained in:
lotodore
2009-06-20 07:59:33 +00:00
parent 75703de6b4
commit 34b251bfad
+1 -1
View File
@@ -728,7 +728,7 @@ ServerGameStateHand::EngineLoop(boost::shared_ptr<ServerGame> server)
boost::posix_time::seconds(SERVER_SHOW_CARDS_DELAY_SEC));
server->GetStateTimer().async_wait(
boost::bind(
&ServerGameStateHand::TimerLoop, this, boost::asio::placeholders::error, server));
&ServerGameStateHand::TimerShowCards, this, boost::asio::placeholders::error, server));
}
else
{