fix
This commit is contained in:
@@ -1099,10 +1099,11 @@ void gameTableImpl::waitForGuiUpdateDone() {
|
||||
|
||||
void gameTableImpl::dealHoleCards() {
|
||||
|
||||
int i,k;
|
||||
for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++ ) {
|
||||
for ( j=0; j<=1; j++ ) {
|
||||
holeCardsArray[i][j]->setFadeOutAction(FALSE);
|
||||
holeCardsArray[i][j]->stopFlipCardsAnimation();
|
||||
for ( k=0; k<=1; k++ ) {
|
||||
holeCardsArray[i][k]->setFadeOutAction(FALSE);
|
||||
holeCardsArray[i][k]->stopFlipCardsAnimation();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user