Enable retrieval of avatar file name through session.

This commit is contained in:
lotodore
2007-11-01 10:09:29 +00:00
parent 770cddf430
commit 392b0b8f23
2 changed files with 11 additions and 0 deletions
+8
View File
@@ -390,3 +390,11 @@ unsigned Session::getClientCurrentGameId() const
return id; return id;
} }
bool Session::getAvatarFile(const MD5Buf &avatarMD5, std::string &fileName)
{
bool retVal = false;
if (myAvatarManager.get())
retVal = myAvatarManager->GetAvatarFileName(avatarMD5, fileName);
return retVal;
}
+3
View File
@@ -24,6 +24,7 @@
#include "game_defs.h" #include "game_defs.h"
#include <string> #include <string>
#include <boost/shared_ptr.hpp> #include <boost/shared_ptr.hpp>
#include <core/crypthelper.h>
class GuiInterface; class GuiInterface;
class Game; class Game;
@@ -84,6 +85,8 @@ public:
ServerStats getClientStats() const; ServerStats getClientStats() const;
unsigned getClientCurrentGameId() const; unsigned getClientCurrentGameId() const;
bool getAvatarFile(const MD5Buf &avatarMD5, std::string &fileName);
private: private:
int currentGameNum; int currentGameNum;