More shared_ptr in engine to prevent race conditions when accessing client engine from gui. Still incomplete.

This commit is contained in:
lotodore
2011-01-09 14:16:20 +00:00
parent 54bc7aaa8d
commit 3974e7cac5
17 changed files with 95 additions and 94 deletions
@@ -38,11 +38,10 @@ public:
ClientEngineFactory();
~ClientEngineFactory();
HandInterface* createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardInterface *b, Log *l, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC);
BoardInterface* createBoard(unsigned dp);
boost::shared_ptr<PlayerInterface> createPlayer(BoardInterface *b, int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, int mB);
std::vector<boost::shared_ptr<BeRoInterface> > createBeRo(HandInterface* hi, int id, unsigned dP, int sB);
virtual boost::shared_ptr<HandInterface> createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, boost::shared_ptr<BoardInterface> b, Log *l, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC);
virtual boost::shared_ptr<BoardInterface> createBoard(unsigned dp);
virtual boost::shared_ptr<PlayerInterface> createPlayer(BoardInterface *b, int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, int mB);
virtual std::vector<boost::shared_ptr<BeRoInterface> > createBeRo(HandInterface *hi, int id, unsigned dP, int sB);
};
#endif