logging missing network actions in sqlite; run astyle.

This commit is contained in:
floty
2012-01-05 20:54:27 +00:00
parent a327ac02e5
commit 3a659dd5d5
16 changed files with 263 additions and 193 deletions
+21 -2
View File
@@ -266,15 +266,18 @@ Log::logNewHandMsg(int handID, unsigned dealerPosition, int smallBlind, unsigned
// log blinds
for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
if((*it_c)->getMyButton() == BUTTON_SMALL_BLIND) {
if((*it_c)->getMyButton() == BUTTON_SMALL_BLIND && (*it_c)->getMySet()>0) {
logPlayerAction(GAME_STATE_PREFLOP,smallBlindPosition,LOG_ACTION_SMALL_BLIND,(*it_c)->getMySet());
}
}
for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
if((*it_c)->getMyButton() == BUTTON_BIG_BLIND) {
if((*it_c)->getMyButton() == BUTTON_BIG_BLIND && (*it_c)->getMySet()>0) {
logPlayerAction(GAME_STATE_PREFLOP,bigBlindPosition,LOG_ACTION_BIG_BLIND,(*it_c)->getMySet());
}
}
// (*it_c)->getMySet() ist ein Hack, da es im Internetspiel vorkam, dass ein Spieler zweimal geloggt wurde mit Blind - einmal jedoch mit $0
// !! TODO !! Hack
}
@@ -364,6 +367,22 @@ Log::logPlayerAction(GameState bero, int seat, PlayerActionLog action, int amoun
sql += ",'wins game'";
sql += ",NULL";
break;
case LOG_ACTION_LEFT:
sql += ",'has left the game'";
sql += ",NULL";
break;
case LOG_ACTION_KICKED:
sql += ",'was kicked from the game'";
sql += ",NULL";
break;
case LOG_ACTION_ADMIN:
sql += ",'is game admin now'";
sql += ",NULL";
break;
case LOG_ACTION_JOIN:
sql += ",'has joined the game'";
sql += ",NULL";
break;
default:
return;
}
+3 -1
View File
@@ -141,7 +141,9 @@ public:
bool checkIfINeedToShowCards();
void markRemoteAction() {}
unsigned getTimeSecSinceLastRemoteAction() const {return 0;}
unsigned getTimeSecSinceLastRemoteAction() const {
return 0;
}
private:
mutable boost::recursive_mutex m_syncMutex;
+5 -1
View File
@@ -94,7 +94,11 @@ enum PlayerActionLog {
LOG_ACTION_WIN, // wins
LOG_ACTION_WIN_SIDE_POT,// wins (side pot)
LOG_ACTION_SIT_OUT, // sits out
LOG_ACTION_WIN_GAME // wins game
LOG_ACTION_WIN_GAME, // wins game
LOG_ACTION_LEFT, // left the game
LOG_ACTION_KICKED, // was kicked from
LOG_ACTION_ADMIN, // is game admin now
LOG_ACTION_JOIN // has joined the game
};
enum DenyKickPlayerReason {
@@ -403,14 +403,14 @@ void gameLobbyDialogImpl::refresh(int actionID)
waitStartGameMsgBoxTimer->start(2000);
} else if(actionID == MSG_NET_GAME_CLIENT_SYNCREJOIN) {
// if(this->isVisible()) { //TODO <-- does it work without isVisible???
//break the autoStartTimer animation
autoStartTimer->stop();
autoStartTimerOverlay->hide();
//show msg dialog
waitRejoinStartGameMsgBox->show();
waitRejoinStartGameMsgBox->raise();
waitRejoinStartGameMsgBox->activateWindow();
pushButton_Leave->setDisabled(true);
//break the autoStartTimer animation
autoStartTimer->stop();
autoStartTimerOverlay->hide();
//show msg dialog
waitRejoinStartGameMsgBox->show();
waitRejoinStartGameMsgBox->raise();
waitRejoinStartGameMsgBox->activateWindow();
pushButton_Leave->setDisabled(true);
// }
}
}
+18 -21
View File
@@ -907,19 +907,19 @@ void gameTableImpl::refreshPlayerName()
case SEAT_ACTIVE: {
playerNameLabelArray[(*it_c)->getMyID()]->setText(nick, FALSE, guest, computerPlayer );
}
break;
break;
case SEAT_AUTOFOLD: {
playerNameLabelArray[(*it_c)->getMyID()]->setText(nick, TRUE, guest, computerPlayer );
}
break;
break;
case SEAT_STAYONTABLE: {
playerNameLabelArray[(*it_c)->getMyID()]->setText(nick, TRUE, guest, computerPlayer );
}
break;
break;
case SEAT_CLEAR: {
playerNameLabelArray[(*it_c)->getMyID()]->setText("");
}
break;
break;
default: {
playerNameLabelArray[(*it_c)->getMyID()]->setText("");
}
@@ -952,8 +952,7 @@ void gameTableImpl::refreshPlayerAvatar()
QPixmap avatarPic;
if((*it_c)->getMyAvatar() == "" || !myAvatarFile.exists()) {
avatarPic = QPixmap::fromImage(QImage(myGameTableStyle->getDefaultAvatar()));
}
else {
} else {
avatarPic = QPixmap::fromImage(QImage(QString::fromUtf8((*it_c)->getMyAvatar().c_str())));
}
@@ -964,21 +963,21 @@ void gameTableImpl::refreshPlayerAvatar()
// qDebug() << seatPlace << "AVATAR ACTIVE";
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmapAndCountry(avatarPic, countryString, seatPlace);
}
break;
break;
case SEAT_AUTOFOLD: {
// qDebug() << seatPlace << "AVATAR AUTOFOLD";
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmapAndCountry(avatarPic, countryString, seatPlace, TRUE);
}
break;
break;
case SEAT_STAYONTABLE: {
// qDebug() << seatPlace << "AVATAR STAYONTABLE";
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmapAndCountry(avatarPic, countryString, seatPlace, TRUE);
}
break;
break;
case SEAT_CLEAR: {
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmap(onePix);
}
break;
break;
default: {
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmap(onePix);
}
@@ -1084,20 +1083,20 @@ void gameTableImpl::refreshCash()
// qDebug() << (*it_c)->getMyID() << "CASH ACTIVE";
cashLabelArray[(*it_c)->getMyID()]->setText("$"+QString("%L1").arg((*it_c)->getMyCash()));
}
break;
break;
case SEAT_AUTOFOLD: {
// qDebug() << (*it_c)->getMyID() << "CASH AUTOFOLD"; //TODO transparent
cashLabelArray[(*it_c)->getMyID()]->setText("$"+QString("%L1").arg((*it_c)->getMyCash()), transparent);
}
break;
break;
case SEAT_STAYONTABLE: {
cashLabelArray[(*it_c)->getMyID()]->setText("");
}
break;
break;
case SEAT_CLEAR: {
cashLabelArray[(*it_c)->getMyID()]->setText("");
}
break;
break;
default: {
cashLabelArray[(*it_c)->getMyID()]->setText("");
}
@@ -3830,21 +3829,19 @@ void gameTableImpl::hide()
QWidget::hide();
}
SeatState gameTableImpl::getCurrentSeatState(boost::shared_ptr<PlayerInterface> player) {
SeatState gameTableImpl::getCurrentSeatState(boost::shared_ptr<PlayerInterface> player)
{
if(player->getMyActiveStatus()) {
if(player->isSessionActive()) {
return SEAT_ACTIVE;
}
else {
} else {
return SEAT_AUTOFOLD;
}
}
else {
} else {
if(player->getMyStayOnTableStatus() && (myStartWindow->getSession()->getGameType() == Session::GAME_TYPE_INTERNET || myStartWindow->getSession()->getGameType() == Session::GAME_TYPE_NETWORK)) {
return SEAT_STAYONTABLE;
}
else {
} else {
return SEAT_CLEAR;
}
}
+1 -1
View File
@@ -68,7 +68,7 @@ public:
SDLPlayer* getMySDLPlayer() const {
return mySDLPlayer;
}
SoundEvents* getMySoundEventHandler() const{
SoundEvents* getMySoundEventHandler() const {
return mySoundEventHandler;
}
ChatTools* getMyChat() const {
+150 -125
View File
@@ -684,18 +684,25 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
{
bool neu = false;
result_struct results;
results.result_Session = 0;
results.result_Game = 0;
results.result_Hand = 0;
results.result_Hand_ID = 0;
results.result_Action = 0;
string sql = "";
string log_string = "";
string round_string = "";
string action_string = "";
bool data_found = false;
char **result_Session = 0, **result_Game = 0, **result_Hand = 0, **result_Hand_ID = 0, **result_Action = 0;
int nRow_Session=0, nRow_Game=0, nRow_Hand=0, nRow_Hand_ID=0, nRow_Action=0;
int nCol_Session=0, nCol_Game=0, nCol_Hand=0, nCol_Action=0;
char *errmsg = 0;
int game_ctr = 0, hand_ctr = 0, round_ctr = 0, action_ctr = 0;
int i = 0, j = 0;
int gameID = 0; int uniqueGameID = 0;
int gameID = 0;
int uniqueGameID = 0;
string cmpString = "", string_tmp = "";
string player[MAX_NUMBER_OF_PLAYERS];
for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) {
@@ -709,14 +716,14 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
// read session
sql = "SELECT * FROM Session";
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Session,&nRow_Session,&nCol_Session,&errmsg) != SQLITE_OK) {
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&results.result_Session,&nRow_Session,&nCol_Session,&errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
if(nRow_Session<1 || nRow_Session>1) {
cout << "Number of Sessions implausible!" << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
@@ -725,14 +732,14 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
// pokerth version
data_found = false;
for(i=0; i<nCol_Session; i++) {
if(boost::lexical_cast<std::string>(result_Session[i]) == "PokerTH_Version") {
log_string += boost::lexical_cast<std::string>(result_Session[i+nCol_Session]);
if(boost::lexical_cast<std::string>(results.result_Session[i]) == "PokerTH_Version") {
log_string += boost::lexical_cast<std::string>(results.result_Session[i+nCol_Session]);
data_found = true;
}
}
if(!data_found) {
cout << "Missing PokerTH version information!" << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
@@ -741,14 +748,14 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
// logging date
data_found = false;
for(i=0; i<nCol_Session; i++) {
if(boost::lexical_cast<std::string>(result_Session[i]) == "Date") {
log_string += boost::lexical_cast<std::string>(result_Session[i+nCol_Session]);
if(boost::lexical_cast<std::string>(results.result_Session[i]) == "Date") {
log_string += boost::lexical_cast<std::string>(results.result_Session[i+nCol_Session]);
data_found = true;
}
}
if(!data_found) {
cout << "Missing date information!" << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
@@ -757,18 +764,18 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
// logging time
data_found = false;
for(i=0; i<nCol_Session; i++) {
if(boost::lexical_cast<std::string>(result_Session[i]) == "Time") {
log_string += boost::lexical_cast<std::string>(result_Session[i+nCol_Session]);
if(boost::lexical_cast<std::string>(results.result_Session[i]) == "Time") {
log_string += boost::lexical_cast<std::string>(results.result_Session[i+nCol_Session]);
data_found = true;
}
}
if(!data_found) {
cout << "Missing time information!" << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
sqlite3_free_table(result_Session);
// sqlite3_free_table(results.result_Session);
switch(modus) {
case 1:
@@ -789,9 +796,9 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
// read game
sql = "SELECT * FROM Game";
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Game,&nRow_Game,&nCol_Game,&errmsg) != SQLITE_OK) {
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&results.result_Game,&nRow_Game,&nCol_Game,&errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
@@ -801,28 +808,28 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
// unique game id
data_found = false;
for(i=0; i<nCol_Game; i++) {
if(boost::lexical_cast<std::string>(result_Game[i]) == "UniqueGameID") {
uniqueGameID = boost::lexical_cast<int>(result_Game[i+nCol_Game*game_ctr]);
if(boost::lexical_cast<std::string>(results.result_Game[i]) == "UniqueGameID") {
uniqueGameID = boost::lexical_cast<int>(results.result_Game[i+nCol_Game*game_ctr]);
data_found = true;
}
}
if(!data_found) {
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
// game id
data_found = false;
for(i=0; i<nCol_Game; i++) {
if(boost::lexical_cast<std::string>(result_Game[i]) == "GameID") {
gameID = boost::lexical_cast<int>(result_Game[i+nCol_Game*game_ctr]);
if(boost::lexical_cast<std::string>(results.result_Game[i]) == "GameID") {
gameID = boost::lexical_cast<int>(results.result_Game[i+nCol_Game*game_ctr]);
data_found = true;
}
}
if(!data_found) {
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
@@ -832,11 +839,11 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
for(j=0; j<nCol_Game; j++) {
cmpString = "Seat_";
cmpString+= boost::lexical_cast<std::string>(i);
if(boost::lexical_cast<std::string>(result_Game[j]) == cmpString) {
if(boost::lexical_cast<std::string>(results.result_Game[j]) == cmpString) {
// Seat found
if(result_Game[j+nCol_Game*game_ctr]) {
if(results.result_Game[j+nCol_Game*game_ctr]) {
// the Seat is not empty
player[i-1] = boost::lexical_cast<std::string>(result_Game[j+nCol_Game*game_ctr]);
player[i-1] = boost::lexical_cast<std::string>(results.result_Game[j+nCol_Game*game_ctr]);
} else {
player[i-1] = "";
}
@@ -845,7 +852,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
}
if(!data_found) {
cout << "Missing some seats!" << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
}
@@ -853,9 +860,9 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
// read all hand id
sql = "SELECT HandID FROM Hand WHERE UniqueGameID=";
sql+= boost::lexical_cast<std::string>(uniqueGameID);
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Hand_ID,&nRow_Hand_ID,&nCol_Hand,&errmsg) != SQLITE_OK) {
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&results.result_Hand_ID,&nRow_Hand_ID,&nCol_Hand,&errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
@@ -866,7 +873,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
log_string += "Game: ";
log_string += boost::lexical_cast<std::string>(gameID);
log_string += " | Hand: ";
log_string += boost::lexical_cast<std::string>(result_Hand_ID[hand_ctr]);
log_string += boost::lexical_cast<std::string>(results.result_Hand_ID[hand_ctr]);
switch(modus) {
case 1:
@@ -890,10 +897,10 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
sql = "SELECT * FROM Hand WHERE UniqueGameID=";
sql+= boost::lexical_cast<std::string>(uniqueGameID);
sql+= " AND HandID=";
sql+= boost::lexical_cast<std::string>(result_Hand_ID[hand_ctr]);
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Hand,&nRow_Hand,&nCol_Hand,&errmsg) != SQLITE_OK) {
sql+= boost::lexical_cast<std::string>(results.result_Hand_ID[hand_ctr]);
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&results.result_Hand,&nRow_Hand,&nCol_Hand,&errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
@@ -904,14 +911,14 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
// read small blind amount
data_found = false;
for(i=0; i<nCol_Hand; i++) {
if(boost::lexical_cast<std::string>(result_Hand[i]) == "Sb_Amount") {
log_string += boost::lexical_cast<std::string>(result_Hand[i+nCol_Hand]);
if(boost::lexical_cast<std::string>(results.result_Hand[i]) == "Sb_Amount") {
log_string += boost::lexical_cast<std::string>(results.result_Hand[i+nCol_Hand]);
data_found = true;
}
}
if(!data_found) {
cout << "Missing small blind information!" << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
@@ -920,14 +927,14 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
// read big blind amount
data_found = false;
for(i=0; i<nCol_Hand; i++) {
if(boost::lexical_cast<std::string>(result_Hand[i]) == "Bb_Amount") {
log_string += boost::lexical_cast<std::string>(result_Hand[i+nCol_Hand]);
if(boost::lexical_cast<std::string>(results.result_Hand[i]) == "Bb_Amount") {
log_string += boost::lexical_cast<std::string>(results.result_Hand[i+nCol_Hand]);
data_found = true;
}
}
if(!data_found) {
cout << "Missing big blind information!" << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
@@ -954,8 +961,8 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
cmpString = "Seat_";
cmpString+= boost::lexical_cast<std::string>(i);
cmpString+= "_Cash";
if(boost::lexical_cast<std::string>(result_Hand[j]) == cmpString) { // seat found
if(result_Hand[j+nCol_Hand]) { // player has cash > 0
if(boost::lexical_cast<std::string>(results.result_Hand[j]) == cmpString) { // seat found
if(results.result_Hand[j+nCol_Hand]) { // player has cash > 0
log_string += "Seat ";
log_string += boost::lexical_cast<std::string>(i);
log_string += ": ";
@@ -967,7 +974,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
log_string += "</b>";
}
log_string += " ($";
log_string += boost::lexical_cast<std::string>(result_Hand[j+nCol_Hand]);
log_string += boost::lexical_cast<std::string>(results.result_Hand[j+nCol_Hand]);
log_string += ")";
switch(modus) {
case 1:
@@ -988,8 +995,8 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
}
}
if(!data_found) {
cout << "Missing seat information in uniqueGame " << uniqueGameID << " and hand " << result_Hand_ID[hand_ctr] << "!" << endl;
sqlite3_close(mySqliteLogDb);
cout << "Missing seat information in uniqueGame " << uniqueGameID << " and hand " << results.result_Hand_ID[hand_ctr] << "!" << endl;
cleanUp(results, mySqliteLogDb);
return 1;
}
}
@@ -1002,28 +1009,30 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
sql = "SELECT Player,Action,Amount FROM Action WHERE UniqueGameID=";
sql += boost::lexical_cast<std::string>(uniqueGameID);
sql += " AND HandID=";
sql += boost::lexical_cast<std::string>(result_Hand_ID[hand_ctr]);
sql += " AND BeRo=0";
sql += boost::lexical_cast<std::string>(results.result_Hand_ID[hand_ctr]);
sql += " AND BeRo=";
sql += boost::lexical_cast<std::string>(GAME_STATE_PREFLOP);
sql += " AND (Action='posts small blind' OR Action='posts big blind' OR Action='starts as dealer')";
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) {
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&results.result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
if(nRow_Action<1) {
cout << "Missing information about dealer and blinds in uniqueGame " << uniqueGameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl;
sqlite3_close(mySqliteLogDb);
cout << "Missing information about dealer and blinds in uniqueGame " << uniqueGameID << " hand " << results.result_Hand_ID[hand_ctr] << "!" << endl;
cleanUp(results, mySqliteLogDb);
return 1;
}
// log dealer and blind setting
for(i=1; i<=nRow_Action; i++) {
log_string += player[boost::lexical_cast<int>(result_Action[3*i])-1];
log_string += player[boost::lexical_cast<int>(results.result_Action[3*i])-1];
log_string += " ";
log_string += boost::lexical_cast<std::string>(result_Action[3*i+1]);
if(result_Action[3*i+2]) {
log_string += boost::lexical_cast<std::string>(results.result_Action[3*i+1]);
if(results.result_Action[3*i+2]) {
// with amount
log_string += " $";
log_string += boost::lexical_cast<std::string>(result_Action[3*i+2]);
log_string += boost::lexical_cast<std::string>(results.result_Action[3*i+2]);
}
log_string += ".";
switch(modus) {
@@ -1033,12 +1042,15 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
case 2:
log_string += "\n";
break;
case 3:
log_string += "<br />";
break;
default:
;
}
}
sqlite3_free_table(result_Action);
// sqlite3_free_table(results.result_Action);
} else {
@@ -1048,69 +1060,69 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
sql = "SELECT Player,Amount FROM Action WHERE UniqueGameID=";
sql += boost::lexical_cast<std::string>(uniqueGameID);
sql += " AND HandID=";
sql += boost::lexical_cast<std::string>(result_Hand_ID[hand_ctr]);
sql += boost::lexical_cast<std::string>(results.result_Hand_ID[hand_ctr]);
sql += " AND BeRo=0 AND Action='posts small blind'";
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) {
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&results.result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
if(nRow_Action<1 || nRow_Action>1) {
cout << "Missing information about small blinds in uniqueGame " << uniqueGameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl;
sqlite3_close(mySqliteLogDb);
cout << "Wrong information about small blind in uniqueGame " << uniqueGameID << " hand " << results.result_Hand_ID[hand_ctr] << "!" << endl;
cleanUp(results, mySqliteLogDb);
return 1;
}
// log small blind
log_string += player[boost::lexical_cast<int>(result_Action[2])-1];
log_string += player[boost::lexical_cast<int>(results.result_Action[2])-1];
log_string += " ($";
log_string += boost::lexical_cast<std::string>(result_Action[3]);
log_string += boost::lexical_cast<std::string>(results.result_Action[3]);
log_string += "), ";
sqlite3_free_table(result_Action);
// sqlite3_free_table(results.result_Action);
// read big blind
sql = "SELECT Player,Amount FROM Action WHERE UniqueGameID=";
sql += boost::lexical_cast<std::string>(uniqueGameID);
sql += " AND HandID=";
sql += boost::lexical_cast<std::string>(result_Hand_ID[hand_ctr]);
sql += boost::lexical_cast<std::string>(results.result_Hand_ID[hand_ctr]);
sql += " AND BeRo=0 AND Action='posts big blind'";
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) {
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&results.result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
if(nRow_Action<1 || nRow_Action>1) {
cout << "Missing information about small blinds in uniqueGame " << uniqueGameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl;
sqlite3_close(mySqliteLogDb);
cout << "Wrong information about big blind in uniqueGame " << uniqueGameID << " hand " << results.result_Hand_ID[hand_ctr] << "!" << endl;
cleanUp(results, mySqliteLogDb);
return 1;
}
// log big blind
log_string += player[boost::lexical_cast<int>(result_Action[2])-1];
log_string += player[boost::lexical_cast<int>(results.result_Action[2])-1];
log_string += " ($";
log_string += boost::lexical_cast<std::string>(result_Action[3]);
log_string += boost::lexical_cast<std::string>(results.result_Action[3]);
log_string += ")";
sqlite3_free_table(result_Action);
// sqlite3_free_table(results.result_Action);
// read dealer
sql = "SELECT Player,Amount FROM Action WHERE UniqueGameID=";
sql += boost::lexical_cast<std::string>(uniqueGameID);
sql += " AND HandID=";
sql += boost::lexical_cast<std::string>(result_Hand_ID[hand_ctr]);
sql += boost::lexical_cast<std::string>(results.result_Hand_ID[hand_ctr]);
sql += " AND BeRo=0 AND Action='starts as dealer'";
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) {
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&results.result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
if(nRow_Action>1) {
cout << "Implausible information about dealer in uniqueGame " << uniqueGameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl;
sqlite3_close(mySqliteLogDb);
cout << "Implausible information about dealer in uniqueGame " << uniqueGameID << " hand " << results.result_Hand_ID[hand_ctr] << "!" << endl;
cleanUp(results, mySqliteLogDb);
return 1;
}
@@ -1129,11 +1141,11 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
default:
;
}
log_string += player[boost::lexical_cast<int>(result_Action[2])-1];
log_string += player[boost::lexical_cast<int>(results.result_Action[2])-1];
log_string += " starts as dealer.";
}
sqlite3_free_table(result_Action);
// sqlite3_free_table(results.result_Action);
}
@@ -1189,13 +1201,13 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
for(i=1; i<=round_ctr+2; i++) {
data_found = false;
for(j=0; j<nCol_Hand; j++) {
if(boost::lexical_cast<std::string>(result_Hand[j]) == "BoardCard_"+boost::lexical_cast<std::string>(i)) {
if(result_Hand[j+nCol_Hand]) {
if(boost::lexical_cast<std::string>(results.result_Hand[j]) == "BoardCard_"+boost::lexical_cast<std::string>(i)) {
if(results.result_Hand[j+nCol_Hand]) {
if(modus == 1 || modus == 3) round_string += "<b>";
string_tmp = convertCardIntToString(boost::lexical_cast<int>(result_Hand[j+nCol_Hand]));
string_tmp = convertCardIntToString(boost::lexical_cast<int>(results.result_Hand[j+nCol_Hand]));
if(string_tmp == "") {
cout << "Implausible board card in uniqueGame " << uniqueGameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl;
sqlite3_close(mySqliteLogDb);
cout << "Implausible board card in uniqueGame " << uniqueGameID << " hand " << results.result_Hand_ID[hand_ctr] << "!" << endl;
cleanUp(results, mySqliteLogDb);
return 1;
}
round_string += boost::lexical_cast<std::string>(string_tmp.at(0));
@@ -1221,14 +1233,14 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
sql = "SELECT Player,Action,Amount FROM Action WHERE UniqueGameID=";
sql += boost::lexical_cast<std::string>(uniqueGameID);
sql += " AND HandID=";
sql += boost::lexical_cast<std::string>(result_Hand_ID[hand_ctr]);
sql += boost::lexical_cast<std::string>(results.result_Hand_ID[hand_ctr]);
sql += " AND BeRo=";
sql += boost::lexical_cast<std::string>(round_ctr);
sql += " AND Action<>'starts as dealer' AND Action<>'posts big blind' AND Action<>'posts small blind'";
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) {
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&results.result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_close(mySqliteLogDb);
cleanUp(results, mySqliteLogDb);
return 1;
}
@@ -1236,7 +1248,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
switch(modus) {
case 1:
if(!neu) {
if(action_ctr>1 && (boost::lexical_cast<std::string>(result_Action[3*(action_ctr-1)+1]) == "wins" || boost::lexical_cast<std::string>(result_Action[3*(action_ctr-1)+1]) == "sits out" || boost::lexical_cast<std::string>(result_Action[3*(action_ctr-1)+1]) == "wins (side pot)"))
if(action_ctr>1 && (boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "wins" || boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "sits out" || boost::lexical_cast<std::string>(results.result_Action[3*(action_ctr-1)+1]) == "wins (side pot)"))
log_string += "\n";
else
log_string += "</br>\n";
@@ -1253,24 +1265,24 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
default:
;
}
if(!neu && boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) == "wins (side pot)") {
action_string += player[boost::lexical_cast<int>(result_Action[3*action_ctr])-1];
if(!neu && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)") {
action_string += player[boost::lexical_cast<int>(results.result_Action[3*action_ctr])-1];
action_string += " wins $";
action_string += boost::lexical_cast<std::string>(result_Action[3*action_ctr+2]);
action_string += boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+2]);
action_string += " (side pot)";
} else {
action_string += player[boost::lexical_cast<int>(result_Action[3*action_ctr])-1];
action_string += player[boost::lexical_cast<int>(results.result_Action[3*action_ctr])-1];
action_string += " ";
action_string += boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]);
if(result_Action[3*action_ctr+2]) {
action_string += boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]);
if(results.result_Action[3*action_ctr+2]) {
// with amount
action_string += " $";
action_string += boost::lexical_cast<std::string>(result_Action[3*action_ctr+2]);
action_string += boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+2]);
}
}
// wins game
if(boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) == "wins game") {
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins game") {
switch(modus) {
case 1:
if(!neu) action_string = "</br></br><i><b>" + action_string + " " + boost::lexical_cast<std::string>(gameID) + "!</i></b></br>";
@@ -1288,7 +1300,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
}
// wins
if(boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) == "wins" || boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) == "wins (side pot)") {
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has left the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "was kicked from the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "is game admin now" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has joined the game") {
switch(modus) {
case 1:
if(!neu) action_string = "</br><i>" + action_string + "</i>";
@@ -1303,7 +1315,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
}
// sits out
if(boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) == "sits out") {
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "sits out") {
switch(modus) {
case 1:
if(!neu) action_string = "</br><i><span style=\"font-size:smaller;\">" + action_string + "</span></i>";
@@ -1321,7 +1333,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
action_string = "";
// show cards
if(boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) == "shows" || boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) == "has") {
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "shows" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has") {
// log cards
if(!neu && round_ctr == GAME_STATE_POST_RIVER) log_string += " [ ";
else log_string += " [";
@@ -1331,13 +1343,13 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
data_found = false;
for(i=0; i<nCol_Hand; i++) {
cmpString = "Seat_";
cmpString += boost::lexical_cast<std::string>(result_Action[3*action_ctr]);
cmpString += boost::lexical_cast<std::string>(results.result_Action[3*action_ctr]);
cmpString += "_Card_1";
if(boost::lexical_cast<std::string>(result_Hand[i]) == cmpString) {
string_tmp = convertCardIntToString(boost::lexical_cast<int>(result_Hand[i+nCol_Hand]));
if(boost::lexical_cast<std::string>(results.result_Hand[i]) == cmpString) {
string_tmp = convertCardIntToString(boost::lexical_cast<int>(results.result_Hand[i+nCol_Hand]));
if(string_tmp == "") {
cout << "Hole card information implausible in uniqueGame " << uniqueGameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl;
sqlite3_close(mySqliteLogDb);
cout << "Hole card information implausible in uniqueGame " << uniqueGameID << " hand " << results.result_Hand_ID[hand_ctr] << "!" << endl;
cleanUp(results, mySqliteLogDb);
return 1;
}
log_string += boost::lexical_cast<std::string>(string_tmp.at(0));
@@ -1349,8 +1361,8 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
}
}
if(!data_found) {
cout << "Missing hole card information in uniqueGame " << uniqueGameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl;
sqlite3_close(mySqliteLogDb);
cout << "Missing hole card information in uniqueGame " << uniqueGameID << " hand " << results.result_Hand_ID[hand_ctr] << "!" << endl;
cleanUp(results, mySqliteLogDb);
return 1;
}
@@ -1358,13 +1370,13 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
data_found = false;
for(i=0; i<nCol_Hand; i++) {
cmpString = "Seat_";
cmpString += boost::lexical_cast<std::string>(result_Action[3*action_ctr]);
cmpString += boost::lexical_cast<std::string>(results.result_Action[3*action_ctr]);
cmpString += "_Card_2";
if(boost::lexical_cast<std::string>(result_Hand[i]) == cmpString) {
string_tmp = convertCardIntToString(boost::lexical_cast<int>(result_Hand[i+nCol_Hand]));
if(boost::lexical_cast<std::string>(results.result_Hand[i]) == cmpString) {
string_tmp = convertCardIntToString(boost::lexical_cast<int>(results.result_Hand[i+nCol_Hand]));
if(string_tmp == "") {
cout << "Hole card information implausible in uniqueGame " << uniqueGameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl;
sqlite3_close(mySqliteLogDb);
cout << "Hole card information implausible in uniqueGame " << uniqueGameID << " hand " << results.result_Hand_ID[hand_ctr] << "!" << endl;
cleanUp(results, mySqliteLogDb);
return 1;
}
log_string += boost::lexical_cast<std::string>(string_tmp.at(0));
@@ -1375,40 +1387,40 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
}
}
if(!data_found) {
cout << "Missing hole card information in uniqueGame " << uniqueGameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl;
sqlite3_close(mySqliteLogDb);
cout << "Missing hole card information in uniqueGame " << uniqueGameID << " hand " << results.result_Hand_ID[hand_ctr] << "!" << endl;
cleanUp(results, mySqliteLogDb);
return 1;
}
if(round_ctr == GAME_STATE_POST_RIVER) {
// find hand name
data_found = false;
// data_found = false;
for(i=0; i<nCol_Hand; i++) {
cmpString = "Seat_";
cmpString += boost::lexical_cast<std::string>(result_Action[3*action_ctr]);
cmpString += boost::lexical_cast<std::string>(results.result_Action[3*action_ctr]);
cmpString += "_Hand_text";
if(boost::lexical_cast<std::string>(result_Hand[i]) == cmpString) {
log_string += " - " + boost::lexical_cast<std::string>(result_Hand[i+nCol_Hand]);
data_found = true;
if(boost::lexical_cast<std::string>(results.result_Hand[i]) == cmpString && results.result_Hand[i+nCol_Hand]) {
log_string += " - " + boost::lexical_cast<std::string>(results.result_Hand[i+nCol_Hand]);
// data_found = true;
}
}
if(!data_found) {
cout << "Missing hand name information in uniqueGame " << uniqueGameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl;
sqlite3_close(mySqliteLogDb);
return 1;
}
// if(!data_found) {
// cout << "Missing hand name information in uniqueGame " << uniqueGameID << " hand " << results.result_Hand_ID[hand_ctr] << "!" << endl;
// sqlite3_close(mySqliteLogDb);
// return 1;
// }
}
}
if(!neu && boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) != "wins" && boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) != "shows" && boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) != "has" && boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) != "sits out" && boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) != "wins (side pot)" && boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) != "wins game") {
if(!neu && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "shows" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "sits out" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins (side pot)" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game") {
log_string += ".";
}
if(neu && boost::lexical_cast<std::string>(result_Action[3*action_ctr+1]) != "wins game") log_string += ".";
if(neu && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game") log_string += ".";
}
sqlite3_free_table(result_Action);
// sqlite3_free_table(results.result_Action);
}
@@ -1424,10 +1436,23 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
}
cleanUp(results, mySqliteLogDb);
return 0;
}
void guiLog::cleanUp(result_struct &results, sqlite3 *mySqliteLogDb)
{
sqlite3_free_table(results.result_Session);
sqlite3_free_table(results.result_Game);
sqlite3_free_table(results.result_Hand);
sqlite3_free_table(results.result_Hand_ID);
sqlite3_free_table(results.result_Action);
sqlite3_close(mySqliteLogDb);
}
int guiLog::convertCardStringToInt(string val, string col)
{
+9
View File
@@ -29,6 +29,14 @@
#include <QtGui>
#include <QtSql>
struct result_struct {
char **result_Session;
char **result_Game;
char **result_Hand;
char **result_Hand_ID;
char **result_Action;
};
class gameTableImpl;
class GameTableStyleReader;
@@ -87,6 +95,7 @@ private:
void writeLogFileStream(std::string log_string, QFile *LogFile);
void writeLog(std::string log_string, int modus);
void cleanUp(result_struct &results, sqlite3 *mySqliteLogDb);
int convertCardStringToInt(std::string val, std::string col);
std::string convertCardIntToString(int code);
+5 -5
View File
@@ -172,11 +172,11 @@ void MyAvatarLabel::refreshStars()
#ifdef _WIN32
fontSize = "10";
#else
#ifdef __APPLE__
fontSize = "7";
#else
fontSize = "12";
#endif
#ifdef __APPLE__
fontSize = "7";
#else
fontSize = "12";
#endif
#endif
boost::shared_ptr<Game> curGame = myW->myStartWindow->getSession()->getCurrentGame();
+1 -2
View File
@@ -76,8 +76,7 @@ void MyNameLabel::setText ( const QString &t, bool trans, bool guest, bool compu
}
linkString = QString("http://pokerth.net/redirect_user_profile.php?tableview=1"+nickList+"&table="+QUrl::toPercentEncoding(QString::fromUtf8(info.name.c_str())));
}
else {
} else {
linkString = QString("http://pokerth.net/redirect_user_profile.php?nick="+QUrl::toPercentEncoding(t));
}
+3 -2
View File
@@ -17,14 +17,16 @@
*****************************************************************************/
#include "guiwrapper.h"
#include "session.h"
#include "game.h"
#include "playerinterface.h"
#include "guilog.h"
#include "log.h"
#include "gametableimpl.h"
#include "startwindowimpl.h"
#include "configfile.h"
#include "soundevents.h"
#include <net/socket_msg.h>
using namespace std;
@@ -364,7 +366,6 @@ void GuiWrapper::SignalNetClientNewGameAdmin(unsigned playerId, const string &pl
myStartWindow->signalNetClientNewGameAdmin(playerId, QString::fromUtf8(playerName.c_str()));
if (!playerName.empty() && playerName[0] != '#' && myW->isVisible())
myGuiLog->signalLogNewGameAdminMsg(QString::fromUtf8(playerName.c_str()));
}
void GuiWrapper::SignalNetClientGameListNew(unsigned gameId)
+4 -8
View File
@@ -16,8 +16,7 @@ SoundEvents::~SoundEvents()
void SoundEvents::blindsWereSet(int sB)
{
if(newGameNow)
{
if(newGameNow) {
lastSBLevel = 0;
lastSBValue = sB;
newGameNow = false;
@@ -28,16 +27,13 @@ void SoundEvents::blindsWereSet(int sB)
lastSBValue = sB;
++lastSBLevel;
if(lastSBLevel == 1 || lastSBLevel == 2)
{
if(lastSBLevel == 1 || lastSBLevel == 2) {
mySDLPlayer->playSound("blinds_raises_level1", 0);
}
if(lastSBLevel == 3 || lastSBLevel == 4)
{
if(lastSBLevel == 3 || lastSBLevel == 4) {
mySDLPlayer->playSound("blinds_raises_level2", 0);
}
if(lastSBLevel >= 5)
{
if(lastSBLevel >= 5) {
mySDLPlayer->playSound("blinds_raises_level3", 0);
}
}
+10 -11
View File
@@ -1642,17 +1642,16 @@ ClientStateWaitHand::InternalHandlePacket(boost::shared_ptr<ClientThread> client
boost::shared_ptr<PlayerInterface> tmpPlayer = client->GetGame()->getPlayerByNumber((i + numberDiff) % client->GetStartData().numberOfPlayers);
if (!tmpPlayer)
throw ClientException(__FILE__, __LINE__, ERR_NET_UNKNOWN_PLAYER_ID, 0);
switch (*seatState)
{
case NetPlayerState_playerStateNormal :
tmpPlayer->setIsSessionActive(true);
break;
case NetPlayerState_playerStateSessionInactive :
tmpPlayer->setIsSessionActive(false);
break;
case NetPlayerState_playerStateNoMoney :
tmpPlayer->setMyCash(0);
break;
switch (*seatState) {
case NetPlayerState_playerStateNormal :
tmpPlayer->setIsSessionActive(true);
break;
case NetPlayerState_playerStateSessionInactive :
tmpPlayer->setIsSessionActive(false);
break;
case NetPlayerState_playerStateNoMoney :
tmpPlayer->setMyCash(0);
break;
}
}
}
+21 -1
View File
@@ -752,6 +752,11 @@ ClientThread::SetNewGameAdmin(unsigned id)
if (playerData.get()) {
playerData->SetGameAdmin(true);
GetCallback().SignalNetClientNewGameAdmin(id, playerData->GetName());
m_clientLog->logPlayerAction(
m_game->getCurrentHand()->getCurrentRound(),
m_game->getPlayerByUniqueId(id)->getMyID()+1,
LOG_ACTION_ADMIN
);
}
}
@@ -1058,7 +1063,7 @@ ClientThread::CreatePlayerData(unsigned playerId, bool isGameAdmin)
if (GetCachedPlayerInfo(playerId, info)) {
playerData.reset(
new PlayerData(playerId, 0, info.ptype,
info.isGuest ? PLAYER_RIGHTS_GUEST : PLAYER_RIGHTS_NORMAL, isGameAdmin));
info.isGuest ? PLAYER_RIGHTS_GUEST : PLAYER_RIGHTS_NORMAL, isGameAdmin));
playerData->SetName(info.playerName);
if (info.hasAvatar) {
string avatarFile;
@@ -1118,6 +1123,21 @@ ClientThread::RemovePlayerData(unsigned playerId, int removeReason)
}
}
GetCallback().SignalNetClientPlayerLeft(tmpData->GetUniqueId(), tmpData->GetName(), removeReason);
if(removeReason == NTF_NET_REMOVED_KICKED) {
m_clientLog->logPlayerAction(
m_game->getCurrentHand()->getCurrentRound(),
m_game->getPlayerByUniqueId(tmpData->GetUniqueId())->getMyID()+1,
LOG_ACTION_KICKED
);
} else {
m_clientLog->logPlayerAction(
m_game->getCurrentHand()->getCurrentRound(),
m_game->getPlayerByUniqueId(tmpData->GetUniqueId())->getMyID()+1,
LOG_ACTION_LEFT
);
}
}
}
+3 -4
View File
@@ -949,11 +949,10 @@ ServerGameStateHand::EngineLoop(boost::shared_ptr<ServerGame> server)
server->GetStateTimer1().async_wait(
boost::bind(
&ServerGameStateHand::TimerComputerAction, this, boost::asio::placeholders::error, server));
}
else {
} else {
// If the player we are waiting for left, continue without him.
if (!server->GetSessionManager().IsPlayerConnected(curPlayer->getMyUniqueID())
|| !curPlayer->isSessionActive()) {
|| !curPlayer->isSessionActive()) {
PerformPlayerAction(*server, curPlayer, PLAYER_ACTION_FOLD, 0);
server->GetStateTimer1().expires_from_now(
@@ -1290,7 +1289,7 @@ ServerGameStateHand::CheckPlayerTimeouts(boost::shared_ptr<ServerGame> server)
while (i != end) {
boost::shared_ptr<PlayerInterface> tmpPlayer = *i;
if (tmpPlayer->getMyType() == PLAYER_TYPE_HUMAN
&& (int)tmpPlayer->getTimeSecSinceLastRemoteAction() >= actionTimeout * SERVER_GAME_AUTOFOLD_TIMEOUT_FACTOR) {
&& (int)tmpPlayer->getTimeSecSinceLastRemoteAction() >= actionTimeout * SERVER_GAME_AUTOFOLD_TIMEOUT_FACTOR) {
if (tmpPlayer->isSessionActive()) {
tmpPlayer->setIsSessionActive(false);
boost::shared_ptr<SessionData> session = server->GetSessionManager().GetSessionByUniquePlayerId(tmpPlayer->getMyUniqueID());
+1 -1
View File
@@ -881,7 +881,7 @@ ServerLobbyThread::HandlePacket(boost::shared_ptr<SessionData> session, boost::s
else if (packet->GetMsg()->present == PokerTHMessage_PR_avatarRequestMessage)
HandleNetPacketRetrieveAvatar(session, packet->GetMsg()->choice.avatarRequestMessage);
else if (packet->GetMsg()->present == PokerTHMessage_PR_resetTimeoutMessage)
{}
{}
else if (packet->GetMsg()->present == PokerTHMessage_PR_subscriptionRequestMessage) {
SubscriptionRequestMessage_t *subscriptionRequest = &packet->GetMsg()->choice.subscriptionRequestMessage;
if (subscriptionRequest->subscriptionAction == subscriptionAction_resubscribeGameList)