bugfix
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@@ -52,37 +52,37 @@ void MyAvatarLabel::contextMenuEvent ( QContextMenuEvent *event ) {
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//only active players are allowed to start a vote
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if((*it)->getMyActiveStatus()) {
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// if(myW->getGuestMode()) {
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//excpetions for client is logged in as guest
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// if(myW->getGuestMode()) {
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//excpetions for client is logged in as guest
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//TODO diese RIESENSAUEREI aufräumen!!!
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//TODO diese RIESENSAUEREI aufräumen!!!
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// Game *currentGame = myW->getSession()->getCurrentGame();
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// PlayerListConstIterator it_c;
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// int activePlayerCounter=0;
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// Game *currentGame = myW->getSession()->getCurrentGame();
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// PlayerListConstIterator it_c;
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// int activePlayerCounter=0;
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// setVoteOnKickContextMenuEnabled(FALSE);
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// action_IgnorePlayer->setEnabled(FALSE);
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// setVoteOnKickContextMenuEnabled(FALSE);
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// action_IgnorePlayer->setEnabled(FALSE);
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// if(myW->getSession()->getGameType() == Session::GAME_TYPE_INTERNET) {
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// action_ReportBadAvatar->setVisible(TRUE);
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// }
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// else {
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// action_ReportBadAvatar->setVisible(FALSE);
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// }
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// if(myW->getSession()->getGameType() == Session::GAME_TYPE_INTERNET) {
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// action_ReportBadAvatar->setVisible(TRUE);
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// }
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// else {
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// action_ReportBadAvatar->setVisible(FALSE);
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// }
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// int i=0;
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// for (it_c=currentGame->getSeatsList()->begin(); it_c!=currentGame->getSeatsList()->end(); it_c++) {
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// int i=0;
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// for (it_c=currentGame->getSeatsList()->begin(); it_c!=currentGame->getSeatsList()->end(); it_c++) {
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// //also inactive player which stays on table can be voted to kick
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// if(myContextMenuEnabled && myId != 0 && myId == i && (*it_c)->getMyType() != PLAYER_TYPE_COMPUTER && ( (*it_c)->getMyActiveStatus() || (*it_c)->getMyStayOnTableStatus() ) && !(QString::fromUtf8((*it_c)->getMyAvatar().c_str()).isEmpty()) )
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// showContextMenu(event->globalPos());
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// //also inactive player which stays on table can be voted to kick
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// if(myContextMenuEnabled && myId != 0 && myId == i && (*it_c)->getMyType() != PLAYER_TYPE_COMPUTER && ( (*it_c)->getMyActiveStatus() || (*it_c)->getMyStayOnTableStatus() ) && !(QString::fromUtf8((*it_c)->getMyAvatar().c_str()).isEmpty()) )
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// showContextMenu(event->globalPos());
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// i++;
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// }
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// }
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// else {
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//normal player mode in internet game
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// i++;
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// }
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// }
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// else {
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//normal player mode in internet game
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Game *currentGame = myW->getSession()->getCurrentGame();
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PlayerListConstIterator it_c;
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@@ -105,19 +105,22 @@ void MyAvatarLabel::contextMenuEvent ( QContextMenuEvent *event ) {
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int j=0;
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for (it_c=currentGame->getSeatsList()->begin(); it_c!=currentGame->getSeatsList()->end(); it_c++) {
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if(myId == j && myW->getSession()->getClientPlayerInfo((*it_c)->getMyUniqueID()).isGuest) {
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action_IgnorePlayer->setDisabled(true);
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if(myId == j) {
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if(myW->getSession()->getClientPlayerInfo((*it_c)->getMyUniqueID()).isGuest) {
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action_IgnorePlayer->setDisabled(true);
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}
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if(myW->getSession()->getGameType() == Session::GAME_TYPE_INTERNET && !((*it_c)->getMyAvatar().empty()) ) {
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action_ReportBadAvatar->setVisible(TRUE);
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}
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else {
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action_ReportBadAvatar->setVisible(FALSE);
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}
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}
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j++;
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}
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if(myW->getSession()->getGameType() == Session::GAME_TYPE_INTERNET && !(QString::fromUtf8((*it_c)->getMyAvatar().c_str()).isEmpty()) ) {
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action_ReportBadAvatar->setVisible(TRUE);
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}
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else {
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action_ReportBadAvatar->setVisible(FALSE);
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}
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int i=0;
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for (it_c=currentGame->getSeatsList()->begin(); it_c!=currentGame->getSeatsList()->end(); it_c++) {
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@@ -127,8 +130,6 @@ void MyAvatarLabel::contextMenuEvent ( QContextMenuEvent *event ) {
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i++;
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}
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}
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}
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}
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@@ -251,7 +252,7 @@ void MyAvatarLabel::reportBadAvatar() {
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QMessageBox::Yes | QMessageBox::No);
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if(ret) {
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QFileInfo fi(avatar);
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myW->getSession()->reportBadAvatar((*it_c)->getMyUniqueID(), fi.baseName().toStdString());
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myW->getSession()->reportBadAvatar((*it_c)->getMyUniqueID(), fi.baseName().toStdString());
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}
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}
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break;
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