Also store type of avatar if an avatar is reported as inappropriate.

This commit is contained in:
lotodore
2011-01-04 12:03:40 +00:00
parent 0bb3f8e5f0
commit 41497c64ef
5 changed files with 13 additions and 5 deletions
+1 -1
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@@ -81,7 +81,7 @@ ServerDBGeneric::EndGame(DB_id /*gameId*/)
}
void
ServerDBGeneric::AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id /*reportedPlayerId*/, const std::string &/*avatarHash*/, DB_id */*byPlayerId*/)
ServerDBGeneric::AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id /*reportedPlayerId*/, const std::string &/*avatarHash*/, const std::string &/*avatarType*/, DB_id */*byPlayerId*/)
{
m_ioService->post(boost::bind(&ServerDBCallback::ReportAvatarFailed, &m_callback, requestId, replyId));
}
+1 -1
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@@ -46,7 +46,7 @@ public:
virtual void SetGamePlayerPlace(DB_id gameId, DB_id playerId, unsigned place);
virtual void EndGame(DB_id gameId);
virtual void AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id reportedPlayerId, const std::string &avatarHash, DB_id *byPlayerId);
virtual void AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id reportedPlayerId, const std::string &avatarHash, const std::string &avatarType, DB_id *byPlayerId);
private:
boost::shared_ptr<boost::asio::io_service> m_ioService;
+1 -1
View File
@@ -46,7 +46,7 @@ public:
virtual void SetGamePlayerPlace(DB_id gameId, DB_id playerId, unsigned place) = 0;
virtual void EndGame(DB_id gameId) = 0;
virtual void AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id reportedPlayerId, const std::string &avatarHash, DB_id *byPlayerId) = 0;
virtual void AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id reportedPlayerId, const std::string &avatarHash, const std::string &avatarType, DB_id *byPlayerId) = 0;
};
#endif
+1 -1
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@@ -44,7 +44,7 @@ public:
virtual void SetGamePlayerPlace(DB_id /*gameId*/, DB_id /*playerId*/, unsigned /*place*/) {}
virtual void EndGame(DB_id /*gameId*/) {}
virtual void AsyncReportAvatar(unsigned /*requestId*/, unsigned /*replyId*/, DB_id /*reportedPlayerId*/, const std::string &/*avatarHash*/, DB_id */*byPlayerId*/) {}
virtual void AsyncReportAvatar(unsigned /*requestId*/, unsigned /*replyId*/, DB_id /*reportedPlayerId*/, const std::string &/*avatarHash*/, const std::string &/*avatarType*/, DB_id */*byPlayerId*/) {}
};
#endif // _SERVERDBNOACTION_H_
+9 -1
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@@ -28,6 +28,7 @@
#include <net/net_helper.h>
#include <db/serverdbinterface.h>
#include <core/loghelper.h>
#include <core/avatarmanager.h>
#include <gamedata.h>
#include <game.h>
#include <playerinterface.h>
@@ -310,7 +311,7 @@ AbstractServerGameStateReceiving::ProcessPacket(boost::shared_ptr<ServerGame> se
boost::shared_ptr<PlayerData> tmpPlayer = server->GetPlayerDataByUniqueId(netReport->reportedPlayerId);
MD5Buf tmpMD5;
memcpy(tmpMD5.GetData(), netReport->reportedAvatar.buf, MD5_DATA_SIZE);
if (tmpPlayer && tmpPlayer->GetDBId() && tmpPlayer->GetAvatarMD5() == tmpMD5)
if (tmpPlayer && tmpPlayer->GetDBId() && !tmpMD5.IsZero() && tmpPlayer->GetAvatarMD5() == tmpMD5)
{
if (!server->IsAvatarReported(tmpPlayer->GetUniqueId()))
{
@@ -321,11 +322,18 @@ AbstractServerGameStateReceiving::ProcessPacket(boost::shared_ptr<ServerGame> se
// Do not use the "game" database object, but the global one.
// The entry should be created even if we are not running a
// ranking game.
string tmpAvatarType;
tmpAvatarType = AvatarManager::GetAvatarFileExtension(AvatarManager::GetAvatarFileType(tmpPlayer->GetAvatarFile()));
if (!tmpAvatarType.empty())
tmpAvatarType.erase(0, 1); // Only store extension without the "."
server->GetLobbyThread().GetDatabase()->AsyncReportAvatar(
session.playerData->GetUniqueId(),
tmpPlayer->GetUniqueId(),
tmpPlayer->GetDBId(),
tmpPlayer->GetAvatarMD5().ToString(),
tmpAvatarType,
myDBid != 0 ? &myDBid : NULL
);
}