Also store type of avatar if an avatar is reported as inappropriate.

This commit is contained in:
lotodore
2011-01-04 12:03:40 +00:00
parent 0bb3f8e5f0
commit 41497c64ef
5 changed files with 13 additions and 5 deletions
+1 -1
View File
@@ -81,7 +81,7 @@ ServerDBGeneric::EndGame(DB_id /*gameId*/)
}
void
ServerDBGeneric::AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id /*reportedPlayerId*/, const std::string &/*avatarHash*/, DB_id */*byPlayerId*/)
ServerDBGeneric::AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id /*reportedPlayerId*/, const std::string &/*avatarHash*/, const std::string &/*avatarType*/, DB_id */*byPlayerId*/)
{
m_ioService->post(boost::bind(&ServerDBCallback::ReportAvatarFailed, &m_callback, requestId, replyId));
}