Also store type of avatar if an avatar is reported as inappropriate.
This commit is contained in:
@@ -81,7 +81,7 @@ ServerDBGeneric::EndGame(DB_id /*gameId*/)
|
||||
}
|
||||
|
||||
void
|
||||
ServerDBGeneric::AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id /*reportedPlayerId*/, const std::string &/*avatarHash*/, DB_id */*byPlayerId*/)
|
||||
ServerDBGeneric::AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id /*reportedPlayerId*/, const std::string &/*avatarHash*/, const std::string &/*avatarType*/, DB_id */*byPlayerId*/)
|
||||
{
|
||||
m_ioService->post(boost::bind(&ServerDBCallback::ReportAvatarFailed, &m_callback, requestId, replyId));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user