Also store type of avatar if an avatar is reported as inappropriate.

This commit is contained in:
lotodore
2011-01-04 12:03:40 +00:00
parent 0bb3f8e5f0
commit 41497c64ef
5 changed files with 13 additions and 5 deletions
+1 -1
View File
@@ -46,7 +46,7 @@ public:
virtual void SetGamePlayerPlace(DB_id gameId, DB_id playerId, unsigned place) = 0;
virtual void EndGame(DB_id gameId) = 0;
virtual void AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id reportedPlayerId, const std::string &avatarHash, DB_id *byPlayerId) = 0;
virtual void AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id reportedPlayerId, const std::string &avatarHash, const std::string &avatarType, DB_id *byPlayerId) = 0;
};
#endif