Fixed the refresh of the local action.
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@@ -641,8 +641,7 @@ ClientStateRunHand::InternalProcess(ClientThread &client, boost::shared_ptr<NetP
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// Refresh GUI
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// Refresh GUI
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if (tmpPlayer->getMyID() == 0)
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if (tmpPlayer->getMyID() == 0)
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client.GetGui().disableMyButtons();
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client.GetGui().disableMyButtons();
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else
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client.GetGui().refreshAction(tmpPlayer->getMyID(), tmpPlayer->getMyAction());
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client.GetGui().refreshAction(tmpPlayer->getMyID(), tmpPlayer->getMyAction());
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client.GetGui().refreshPot();
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client.GetGui().refreshPot();
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client.GetGui().refreshSet();
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client.GetGui().refreshSet();
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client.GetGui().refreshCash();
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client.GetGui().refreshCash();
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