adds activePlayerList and runningPlayerList (XXIV) - bugfixes

This commit is contained in:
doitux
2007-09-29 16:08:48 +00:00
parent 3c88ba8bbe
commit 45774f4b75
5 changed files with 18 additions and 17 deletions
+12 -12
View File
@@ -863,19 +863,19 @@ LocalPlayer::LocalPlayer(ConfigFile *c, BoardInterface *b, int id, unsigned uniq
myCash=0;
} break;
case 2: {
myCash=180;
} break;
case 3: {
myCash=3930;
} break;
case 4: {
myCash=0;
} break;
case 3: {
myCash=0;
} break;
case 4: {
myCash=10040;
} break;
case 5: {
myCash=13590;
myCash=0;
} break;
case 6: {
myCash=3300;
myCash=10960;
} break;
default: {
}
@@ -1246,7 +1246,7 @@ void LocalPlayer::preflopEngine() {
case 3: {
switch(actualHand->getMyID()) {
case 1: {
myAction = PLAYER_ACTION_FOLD;
// myAction = PLAYER_ACTION_FOLD;
// raise = 20;
// if(mySet >= 40) {
// myAction = PLAYER_ACTION_CALL;
@@ -1269,7 +1269,7 @@ void LocalPlayer::preflopEngine() {
case 4: {
switch(actualHand->getMyID()) {
case 1: {
myAction = PLAYER_ACTION_FOLD;
// myAction = PLAYER_ACTION_FOLD;
// raise = 20;
// if(mySet > 0) {
// myAction = PLAYER_ACTION_FOLD;
@@ -1291,13 +1291,13 @@ void LocalPlayer::preflopEngine() {
break;
case 5: {
if(mySet == 0) {
myAction = PLAYER_ACTION_CALL;
// myAction = PLAYER_ACTION_CALL;
}
}
break;
case 6: {
if(mySet == 160) {
myAction = PLAYER_ACTION_CALL;
// myAction = PLAYER_ACTION_CALL;
}
}
break;