Tremendously improving the speed of the network send code (ticket #52). The code has also been simplified, and uses some kind of double buffering as in graphics programming. There are now a lot less memory allocations and a lot less copying. However, memory usage is also increased.
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@@ -20,12 +20,12 @@
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#include <boost/asio.hpp>
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#include <boost/bind.hpp>
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#include <boost/enable_shared_from_this.hpp>
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#include <boost/swap.hpp>
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#include <net/senderhelper.h>
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#include <net/sendercallback.h>
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#include <net/socket_helper.h>
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#include <net/socket_msg.h>
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#include <net/encodedpacket.h>
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#include <core/loghelper.h>
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#include <cstring>
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#include <cassert>
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@@ -34,80 +34,103 @@ using namespace std;
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using boost::asio::ip::tcp;
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#define SEND_ERROR_TIMEOUT_MSEC 20000
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#define SEND_TIMEOUT_MSEC 10
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#define SEND_QUEUE_SIZE 10000000
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#define SEND_LOG_INTERVAL_SEC 60
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#define SEND_BUF_FIRST_ALLOC_CHUNKSIZE 4096
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#define MAX_SEND_BUF_SIZE SEND_BUF_FIRST_ALLOC_CHUNKSIZE * 1000
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typedef std::list<boost::shared_ptr<EncodedPacket> > SendDataList;
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class SendDataManager : public boost::enable_shared_from_this<SendDataManager>
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{
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public:
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SendDataManager()
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: sendBuf(NULL), writeInProgress(false) {
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: sendBuf(NULL), curWriteBuf(NULL), sendBufAllocated(0), sendBufUsed(0),
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curWriteBufAllocated(0), curWriteBufUsed(0)
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{
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}
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~SendDataManager() {
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delete[] sendBuf;
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~SendDataManager()
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{
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free(sendBuf);
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free(curWriteBuf);
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}
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inline size_t GetSendBufLeft() const
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{
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int bytesLeft = sendBufAllocated - sendBufUsed;
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return bytesLeft < 0 ? (size_t)0 : (size_t)bytesLeft;
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}
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inline size_t GetAllocated() const
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{
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return sendBufAllocated;
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}
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inline bool ReallocSendBuf()
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{
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bool retVal = false;
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size_t allocAmount = sendBufAllocated * 2;
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if (0 == allocAmount) {
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allocAmount = (size_t)SEND_BUF_FIRST_ALLOC_CHUNKSIZE;
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}
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char *tempBuf = (char *)realloc(sendBuf, allocAmount);
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if (tempBuf) {
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sendBuf = tempBuf;
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sendBufAllocated = allocAmount;
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retVal = true;
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}
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return retVal;
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}
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inline void AppendToSendBufWithoutCheck(const char *data, size_t size)
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{
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memcpy(sendBuf + sendBufUsed, data, size);
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sendBufUsed += size;
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}
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void HandleWrite(boost::shared_ptr<boost::asio::ip::tcp::socket> socket, const boost::system::error_code &error);
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void AsyncSendNextPacket(boost::shared_ptr<boost::asio::ip::tcp::socket> socket, bool handlerMode = false);
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void AsyncSendNextPacket(boost::shared_ptr<boost::asio::ip::tcp::socket> socket);
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mutable boost::mutex dataMutex;
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SendDataList list;
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private:
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char *sendBuf;
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bool writeInProgress;
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char *curWriteBuf;
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size_t sendBufAllocated;
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size_t sendBufUsed;
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size_t curWriteBufAllocated;
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size_t curWriteBufUsed;
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};
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void
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SendDataManager::HandleWrite(boost::shared_ptr<boost::asio::ip::tcp::socket> socket, const boost::system::error_code &error)
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{
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if (!error)
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AsyncSendNextPacket(socket, true);
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if (!error) {
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// Successfully sent the data.
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curWriteBufUsed = 0;
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// Send more data, if available.
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AsyncSendNextPacket(socket);
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}
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}
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void
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SendDataManager::AsyncSendNextPacket(boost::shared_ptr<boost::asio::ip::tcp::socket> socket, bool handlerMode)
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SendDataManager::AsyncSendNextPacket(boost::shared_ptr<boost::asio::ip::tcp::socket> socket)
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{
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boost::mutex::scoped_lock lock(dataMutex);
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if (!writeInProgress || handlerMode) {
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delete[] sendBuf;
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sendBuf = NULL;
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unsigned bufPos = 0;
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unsigned bufSize = 0;
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// Count required bytes.
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SendDataList::iterator i = list.begin();
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SendDataList::iterator end = list.end();
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while (i != end) {
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bufSize += (*i)->GetSize();
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++i;
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}
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if (bufSize) {
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sendBuf = new char[bufSize];
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i = list.begin();
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end = list.end();
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while (i != end) {
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memcpy(sendBuf + bufPos, (*i)->GetData(), (*i)->GetSize());
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bufPos += (*i)->GetSize();
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++i;
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}
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list.clear();
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if (!curWriteBufUsed) {
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// Swap buffers and send data.
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boost::swap(curWriteBuf, sendBuf);
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boost::swap(curWriteBufAllocated, sendBufAllocated);
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boost::swap(curWriteBufUsed, sendBufUsed);
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if (curWriteBufUsed) {
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boost::asio::async_write(
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*socket,
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boost::asio::buffer(sendBuf, bufSize),
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boost::asio::buffer(curWriteBuf, curWriteBufUsed),
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boost::bind(&SendDataManager::HandleWrite,
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shared_from_this(),
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socket,
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boost::asio::placeholders::error));
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writeInProgress = true;
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} else
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writeInProgress = false;
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}
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}
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}
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@@ -136,7 +159,7 @@ SenderHelper::Send(boost::shared_ptr<SessionData> session, boost::shared_ptr<Net
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{
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// Second: Add packet to specific queue.
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boost::mutex::scoped_lock lock(tmpManager->dataMutex);
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if (tmpManager->list.size() < SEND_QUEUE_SIZE) {
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if (tmpManager->GetAllocated() <= MAX_SEND_BUF_SIZE) {
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InternalStorePacket(*tmpManager, packet);
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}
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}
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@@ -163,7 +186,7 @@ SenderHelper::Send(boost::shared_ptr<SessionData> session, const NetPacketList &
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{
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// Second: Add packets to specific queue.
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boost::mutex::scoped_lock lock(tmpManager->dataMutex);
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if (tmpManager->list.size() + packetList.size() <= SEND_QUEUE_SIZE) {
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if (tmpManager->GetAllocated() <= MAX_SEND_BUF_SIZE) {
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NetPacketList::const_iterator i = packetList.begin();
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NetPacketList::const_iterator end = packetList.end();
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while (i != end) {
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@@ -190,15 +213,27 @@ SenderHelper::SignalSessionTerminated(unsigned sessionId)
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m_sendQueueMap.erase(pos);
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}
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static int der_encode_to_buffer_cb(const void *data, size_t size, void *arg) {
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SendDataManager *m = (SendDataManager *)arg;
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// Realloc buffer if necessary.
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while (m->GetSendBufLeft() < size) {
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if (!m->ReallocSendBuf()) {
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return -1;
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}
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}
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m->AppendToSendBufWithoutCheck((const char*)data, size);
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return 0;
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}
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void
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SenderHelper::InternalStorePacket(SendDataManager &tmpManager, boost::shared_ptr<NetPacket> packet)
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{
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unsigned char buf[MAX_PACKET_SIZE];
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asn_enc_rval_t e = der_encode_to_buffer(&asn_DEF_PokerTHMessage, packet->GetMsg(), buf, MAX_PACKET_SIZE);
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asn_enc_rval_t e = der_encode(&asn_DEF_PokerTHMessage, packet->GetMsg(), der_encode_to_buffer_cb, &tmpManager);
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//cerr << "OUT:" << endl << packet->ToString() << endl;
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if (e.encoded == -1)
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LOG_ERROR("Failed to encode NetPacket: " << packet->GetMsg()->present);
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else
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tmpManager.list.push_back(boost::shared_ptr<EncodedPacket>(new EncodedPacket(buf, e.encoded)));
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}
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