The client network code was rewritten to use boost::asio. Some optimization is still required, and some code files can now be removed.

This commit is contained in:
lotodore
2009-06-14 22:07:41 +00:00
parent 7048c19305
commit 4b5d78af81
16 changed files with 1186 additions and 1193 deletions
+1 -2
View File
@@ -4,7 +4,7 @@ TEMPLATE = app
CODECFORSRC = UTF-8
CONFIG += qt thread embed_manifest_exe exceptions rtti stl warn_on release
# CONFIG += qt thread embed_manifest_exe exceptions rtti stl warn_on debug
#CONFIG += qt thread embed_manifest_exe exceptions rtti stl warn_on debug
# ####Uncomment this for RELEASE on Linux/Unix/BSD (only for static Qt)
#QTPLUGIN += qjpeg qgif
@@ -118,7 +118,6 @@ HEADERS += src/game.h \
src/net/clientthread.h \
src/net/genericsocket.h \
src/net/netpacket.h \
src/net/resolverthread.h \
src/net/senderhelper.h \
src/net/serveraccepthelper.h \
src/net/serverlobbythread.h \