The client network code was rewritten to use boost::asio. Some optimization is still required, and some code files can now be removed.

This commit is contained in:
lotodore
2009-06-14 22:07:41 +00:00
parent 7048c19305
commit 4b5d78af81
16 changed files with 1186 additions and 1193 deletions
-4
View File
@@ -72,10 +72,8 @@ HEADERS += \
src/net/clientthread.h \
src/net/genericsocket.h \
src/net/netpacket.h \
src/net/resolverthread.h \
src/net/senderhelper.h \
src/net/sendercallback.h \
src/net/servercontext.h \
src/net/serverexception.h \
src/net/serveraccepthelper.h \
src/net/servergame.h \
@@ -172,10 +170,8 @@ SOURCES += \
src/net/common/downloadhelper.cpp \
src/net/common/downloaderthread.cpp \
src/net/common/netpacket.cpp \
src/net/common/resolverthread.cpp \
src/net/common/senderhelper.cpp \
src/net/common/sendercallback.cpp \
src/net/common/servercontext.cpp \
src/net/common/serverexception.cpp \
src/net/common/serveraccepthelper.cpp \
src/net/common/servergame.cpp \