The client network code was rewritten to use boost::asio. Some optimization is still required, and some code files can now be removed.
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@@ -106,9 +106,9 @@ private:
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std::string myIrcNick;
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ClientThread *myNetClient;
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ServerManager *myNetServer;
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IrcThread *myClientIrcThread;
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boost::shared_ptr<ClientThread> myNetClient;
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boost::shared_ptr<ServerManager> myNetServer;
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boost::shared_ptr<IrcThread> myClientIrcThread;
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boost::shared_ptr<AvatarManager> myAvatarManager;
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