signalFadeOutHumanPlayerCards()
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@@ -86,6 +86,8 @@ public:
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void logFlipHoleCardsMsg(std::string playerName, int card1, int card2, int cardsValueInt = -1, std::string showHas = "shows") ;
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void logPlayerWinGame(std::string playerName, int gameID);
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void fadeOutHumanPlayerCards();
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void SignalNetClientConnect(int actionID);
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void SignalNetClientGameInfo(int actionID);
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void SignalNetClientError(int errorID, int osErrorID);
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