Fixed player disconnects (again).
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@@ -30,8 +30,8 @@
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#include <boost/shared_ptr.hpp>
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#define SENDER_THREAD_TERMINATE_TIMEOUT 200
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#define SEND_TIMEOUT_MSEC 50
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#define SEND_QUEUE_SIZE 200
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#define SEND_TIMEOUT_MSEC 10
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#define SEND_QUEUE_SIZE 500
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class SenderThread : public Thread
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{
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