Show and update admin player of a game even when in lobby and not in the game.
This commit is contained in:
@@ -42,6 +42,7 @@ public:
|
||||
virtual void SignalNetClientGameListNew(unsigned gameId) = 0;
|
||||
virtual void SignalNetClientGameListRemove(unsigned gameId) = 0;
|
||||
virtual void SignalNetClientGameListUpdateMode(unsigned gameId, GameMode mode) = 0;
|
||||
virtual void SignalNetClientGameListUpdateAdmin(unsigned gameId, unsigned adminPlayerId) = 0;
|
||||
virtual void SignalNetClientGameListPlayerJoined(unsigned gameId, unsigned playerId) = 0;
|
||||
virtual void SignalNetClientGameListPlayerLeft(unsigned gameId, unsigned playerId) = 0;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user