Show and update admin player of a game even when in lobby and not in the game.

This commit is contained in:
lotodore
2007-10-12 14:32:25 +00:00
parent 96d1f34f5c
commit 4f00333599
21 changed files with 227 additions and 22 deletions
+6
View File
@@ -488,6 +488,12 @@ AbstractClientStateReceiving::Process(ClientThread &client)
tmpPacket->ToNetPacketGameListPlayerLeft()->GetData(playerLeftData);
client.ModifyGameInfoRemovePlayer(playerLeftData.gameId, playerLeftData.playerId);
}
else if (tmpPacket->ToNetPacketGameListAdminChanged())
{
NetPacketGameListAdminChanged::Data adminChangedData;
tmpPacket->ToNetPacketGameListAdminChanged()->GetData(adminChangedData);
client.UpdateGameInfoAdmin(adminChangedData.gameId, adminChangedData.newAdminplayerId);
}
else if (tmpPacket->ToNetPacketAvatarHeader())
{
NetPacketAvatarHeader::Data headerData;