Allow the server to send a global notice to all players (for example if a server reboot is going to happen). Does not work with current client version 0.6.3.
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@@ -70,6 +70,8 @@ public:
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bool KickPlayerByName(const std::string &playerName);
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void RemovePlayer(unsigned playerId, unsigned errorCode);
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void SendGlobalNotice(const std::string &message);
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void AddComputerPlayer(boost::shared_ptr<PlayerData> player);
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void RemoveComputerPlayer(boost::shared_ptr<PlayerData> player);
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